Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tyranosaw

77
Posts
1
Topics
16
Followers
1
Following
A member registered Aug 28, 2016 · View creator page →

Creator of

Recent community posts

Definitely a fun multitasking game! Definitely had my eyes dance around like a disco floor ahah. I agree with some of the other feedback that the arrow game is very difficult and should be a little more forgiving. I love the concept and this is a very well-executed and polished game. Congratulations!

This is an awesome game jam entry! I loved it to bits. The game is super polished and has so much content.  What more could you want?? Personally, it did feel like the progression of the game was a little bit slow for my liking. But hey, maybe that is just me; I like memory games. Congratulations!

Really liked this game. So impressive that this was made in 4 days! I would have loved it if there were a more gradual learning curve to the game. It did feel like I was dropped into the deep end. Otherwise, it was fun to move around and learn the features of what this game has to offer. Great game, Congratulations!

Super interesting game! And with a concept like that, the puzzle opportunities are truly endless. Congratulations!

I love the concept of the game! Your time as your currency? SO SMART. I think it would have been a smoother experience if there wasn't a shop to buy actions. I think instead, you should be free to do what you like, just at a cost. I spent about 100 seconds at the start because I didn't realise there was a shop and was just running in circles until I accidentally pressed "E" instead of "R". All in all, a very cool game! Congratulations!

PS. Would have loved it if you added a sensitivity slider; my sensitivity was so high, I needed to change my mouse settings for it to be playable ahahah.

Awesome entry! It was one of those games where I felt overwhelmed with the amount of information I needed to process, but after some time, I got used to the controls and understood what I needed to do. I was hooked! Congratulations to the team!

Fun little game! I quite like the narrative of the game. Moths being attracted to the light? GENIUS. Would have loved to see more kinds of moths, for example, one that flies in circles or flies unpredictably. Congratulations!

Thanks for playing! Glad you gave it a go!

Thanks for playing! I quite like your idea as well! I also thought about a similar idea where you get penalised for the number of deaths. But in the end, time was tight, so I just decided to create levels instead and polished the game.

Thanks for playing! Glad you gave it a go!

That was exactly what I planned the experience to be! You hit the nail on the head! Thanks for playing!

Exactly what I was going for! Though maybe that's not the best for my ratings :/ OH WELL. Thanks for playing!

I'm not very much of an artist, so I had to make do with what I had ahah. Thanks for playing!

Yeah, it was a bit of a risk to make a game that would cause a negative emotion. Thanks for playing though! 

Thanks for playing! I planned to make 15 levels but ran out of time. I also wish that my last few levels combined all of the tricks and were super hard. 

You're a better speedrunner than me! Someone has actually gotten sub-55, which surprised even me! Yeah, the text bug was an unfortunate visual bug because of the font. I discovered that it actually comes from the "4"; turns out the full stop likes to hide under the 4's chin ahah. Thanks for playing!

Thanks for playing! I'm in love with that effect too! Had to do some Unity magic to get it working

I love the concept of the game. Wished it was a little bit more refined! The background being a real photo is actually kinda smart, it did make it hard to see some flies though. And speaking about flies, not sure exactly what the rules/mechanics where cause it felt like the flies just keep flying through the web without getting caught :( no food more me. Congratulations on the game!

Played game, though it had hundreds of plays cause its so well made, saw it only had 20 ratings, brain couldn't comprehend. I think this game used the theme perfectly. The amount of times I was like, "AHH THE BOMBB", was comical. Awesome game! Congratulations! 

A fun, quick little game! Got me addicted to getting the highest score I could. Until I got to the point where I realised there was no end XD. Would have loved it if the visuals showed that you went up, felt like I was falling down the whole time. Congratulations on the game! 

Fun little game! Though I didn't really get the hang of the time-stop feature. Instead, I kind of brute-forced my way through the game by running and gunning. Still fun though! Congratulations!

Fun and intense game! Reading the description, I thought it was going to be more of playing minigames one after the other and needing to complete all of them in time. But realising that I had to MANAGE all of the minigames, my brain fried a little bit (in a good way). Awesome concept! Congratulations! 

Fun game. A very interesting video game interpretation of chess boxing. I was confused about why I had to supply the cards that the ref wanted in order to play chess. But once I understood it, I was off to the races.  Super impressed that you could get the logic of a chess game working in a game jam. Well done!

Fun little game, definitely appreciated that you could restart from the current level. Can't imagine how I could've finished the game if I had to restart from the beginning every time. I definitely had a moment of suspense after every meteor hit, hoping and praying that something wouldn't kill my little guy. Loved it! My only wish is that I could switch what objects I could place down on the fly. Many times I accidentally pressed the wood when I wanted the stone. All in all, awesome entry! Congratulations!

I love how tight the controls feel! I can see so much potential in this game! Congrats!

Never thought doing chores like this would be so calming! You genuinely scared me at the end ahah. Fun little experience! Congrats and good luck!

Loved the concept! The gameplay loop is quite fun actually. Found it a little challenging to constantly gather all the resources, I just wanted to build a massive wall aha. The wave graphics are amazing as well. Congrats!

Awesome concept! With a little bit of polish I can see this game being amazing! Congrats and good luck!

Fun little game! I can see a lot of potential in this! The movement was snappy (Great!), and the pace of the game keeps it entertaining (Awesome!). Wish there was a bit more polish and more levels to play through! Congrats and good luck!

Awesome game! Great execution! If I was to nit pick on the game it would be the amount of reading required, both for the tutorial and in the journal (maybe some icons may help), but that's just me. Otherwise the rest of the experience was amazing. Congrats and good luck!

Fun little game! To be honest, I didn't read the sign properly and just went right from the get go, not realising I had to go left first. I was happily jumping over the gaps and then suddenly reached the shelter and won. It was the second go around that I understood that I had to go left first to get the wood and activate the storm. Other than that bit of confusion, everything else looked great, maybe tighter feeling controls would have been nice but that's a small thing that can easily be tuned. Congrats on the game and good luck!

Fun concept! I can see a lot of potential in this game! Would love to see more polish, maybe and indicator to tell the player a tornado is spawning and sound effects and music would be a nice touch as well. An idea could be to have different food items that could block a tornado or blow the tornado itself out of the fridge ahah. Congrats though and good luck!

Love this take on the theme! Self inflicted panic, just from seeing a few red lines on a screen, love it! Well done on the environment and atmosphere. It really adds to the polish of the game. Congrats and good luck!

Amazing game, and super polished! It did feel like stepping into the deep end initially but the progressive tutorial tips definitely helped! I also was a little confused at the Element shield breaking part, but I eventually got it. And that was the point where I realised that this game requires your utmost attention and pure skill to win, which I lack a lot in skill ahah. Great game and congrats! I enjoyed my time playing it, thank you!

This is the perfect kind of game for a jam! Simple to understand and loads of fun! Sure there could be some polish, but that doesn't detract the game from itself! There's so much potential in this game, I would love to see you work on it further and make it a hidden gem! Congrats!

Awesome little game! Great gameplay loop. I loved the world management, bullet hell type of game! Congrats!

Fun game! Perfect design for a game jam! Quick, easy to understand and fun! Congrats and good luck!

Love the idea. Just a little bit confusing because I'm not truly getting a sense of reward/consequence base on my decisions. Towards the end I ended up just looking at the "+ and -" numbers and clicking on the ones I think are good (I was wrong, they were not good ahah). Congrats though! I can see a lot of potential in this game!

Really cool little game! I can totally see this game be a hit with a little bit more work. I do wish the level design was a little bit more forgiving, especially close to the hive. It was a little frustrating having to die multiple times just to learn the map and figure out what I can and can't do. I love the concept! Congrats and good luck!

Loving the gameplay loop of the game, such a simple idea executed brilliantly! Wished there was some music but that's alright! Had lots of fun, though I did find the difficulty of the game shot up really high on the third stage, but maybe its just a skill issue ahah. Congrats on the game and good luck!