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A member registered May 01, 2020 · View creator page →

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There's a dodge button so you can avoid traps but all we have is a brief how to play screen so I can see how you could miss it

This is probably the most complete feeling game I've played from this jam so far! I think this could easily make it to the top 100

Not only a true psychological horror game..

but a true masterpiece.

Truly thought provoking

This is a great jam entry! I think this is all pulled off really nicely and I love the art. Not too ambitious and I think that's probably a good thing

It works pretty well as an arcade game and has enough elements to keep it engaging. The rage mode thing is a fun added touch but you can't eat the humans unfortunately : (

I like the designs of the cube people and the way the train speeds up as you go. The game can feel pretty fun once it gets going but it takes a long time and there's not much there to keep you entertained. It'd be nice to see some obstacles but I really like the concept of the game and think it's pretty unique

Cool game/polished game/fun game. The best thing abt this game has got to be the fireflies that urinate upon death

Pretty fun for how simple it is! It could be more polished but you can say that about 99% of game jam games so I think you did a pretty good job

I think the art looks really nice! There's a slight issue with the billboarding where it clips and there's not really much here but what you do have is pretty solid. I could see this working as an overworld for an RPG like Paper Mario or something along those lines

Really well done! The jump felt a bit delayed for me but it wasn't a big deal since it's a puzzle game. I think the brain swap animation is awesome

A new vdieo game by John Clark B )

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DEAR: Mister Milk

cool game..

One of my favorite games of yours. Really awesome!

The best use of the theme I've seen so far and a super intriguing concept. It's both experimental and fun which seems to be hard to do sometimes

I replayed through the whole game again just to see if I could get the key and backtrack to unlock a secret of some kind. Felt like a missed opportunity for a good secret but the game is already crazy polished for a 72 hour game and really good.

I love the mechanic

neat game! I like the controls. Pretty fun

I really love experimental movement systems like this. It's fun to figure out the little nuances and such

I'm said programmer dude and I have now added a windows version of the hit video game

I love this

This man's got legs but can't walk!

Garden Gage is a platformer game where you switch seamlessly between top down and platformer gameplay styles. You'll need to switch between both game modes in order to solve puzzles and progress in the game.

Check out the game here:


I really like how this game is turning out! There are a few suggestions that I have but they aren't really a big deal. One thing I think that would be cool is if the R key reset the current room. A basic level selector that displayed your times and amounts of grabs on each level individually would be nice aswell and it could even have a ranking system where the amounts of grabs and time play into your rank; maybe for an S tier rank you'd need to get the minimum number of grabs and the minimum time and then lower ranks are just the same time/grabs added or subtracted by a certain amount each rank lower.

With the switches I think they're great but I think it'd be a bit better if the levers and arrow thingies had colors which differentiated the two different sides the lever can be facing. That additional color information I think would help me remember certain information about the level.

Anyways, you've done a really good job on this game so far and I'm happy to continue to see it be improved upon. Keep up the good work! : )

Woah, this is super cool! A lot of the art reminds me of art by Stanley Donwood for Radiohead albums, especially the later pages. I really love the jagged lines and everything! I feel like a game in this style would be awesome or maybe even a series of zines because I'd love to see more of this type of stuff!

Really neat game : )

The only critique I have is that I would make each layer of the parallax a little darker as they go down just because the depth kinda confused me at first.

Days of the Week is a bundle of seven games all packaged up into a nice menu. All of the games are made by different developers, each based on a day of the week! We all worked really hard on this so I hope people enjoy it : )

Link to the page:


I'm pretty sure you can buy the source code on their patreon

Very cool game B )