Thank you for playing, sharing your experience and feedback! :)
Twisted II Studio
Recent community posts
We want to introduce Dark Fracture, a psychological horror game played in first-person. The game Early access is scheduled to begin on February 28, 2021. We plan on regularly updating about the progress behind it, and hoping you'll join the ride leading to our full release on PC and next-gen consoles.
Our tiny team of two will appreciate any of your feedback, if you like horror you are more than welcome to play our free prologue and let us know what you think through the game's comments or here. We improve the game based on the community feedback we receive, and your help will be greatly appreciated.
Dark Fracture Devlog - 13/09
Dark Fracture on Gamescom & IGN
Dark Fracture Prologue Release Notes
Dark Fracture Devlog - 09/08
Dark Fracture Devlog - 23/07
Dark Fracture Devlog - 13/07
Dark Fracture Devlog - 26/06
Thank you for the information!
The minimum GPU system spec for using the game is GTX 560, we had to compare and sharing our findings: benchmark comparison between GT 1030 and GTX 560, you can see GTX 560 is performing a bit better, so we're pretty pleased to know you can run 60fps on medium settings on lower requirements than our minimum for GPU, especially since that the minimum requirement aren't meant to provide 60fps at Ultra/High.
We plan on optimizing the prologue better and this info was very helpful. :)
Thank you so much for playing our prologue and uploading this cool let's play! We appreciate the feedback!
Any chance you can post or send us your system specs so we can check into the lag? It will really help us to navigate if the issue is relating to the hardware or the game itself.
Have a great week!
Hi Berry, thank you for playing! We appreciate the valuable feedback and glad you had fun!
We didn't think about switching 1/2 keys, that's indeed more appropriate key bindings (although you can self-bind them in the settings menu), we will consider this into upcoming updates.
Regarding the freezers, we don't expect players to open each and every one of them, the journal notes tell you exactly which one should be occupied, we did an awful job of explaining the importance of reading through the journal notes, and it's already fixed and will be better explained in the upcoming update 3 days away.
We took notes of the rest of your feedback, thank you for taking the time to play. :)
Thank you for playing and the valuable feedback, glad you enjoyed the game. We already took note of the darkness in the game and made it easier to handle through several aspects, new update will be available in matter of days :)
We wanted to introduce our game.
Dark Fracture is an indie psychological horror game played in first-person, targeted for full release in 2021.
Over the course of the game, the player is faced with the character’s inner chaos – witnessing the world change around him as the barrier between reality and imagination seems to crumble.
Dark Fracture Demo is now available to download and play! Get it from our itch page below:
Thank you for playing, we think you played the earlier playtesters version rather than the newer demo we just released, there's plenty of updates that weren't displayed in your video, and most of the bugs you spoke about already got fixed, regardless, glad you had fun!
Thank you for the info!
We will fix the trolleys issue in our next update, sorry for the inconvenience that caused while you played.
The second trolley issue in the freezers room wasn't actually a bug, you entered, didn't use a lighter and due to the darkness accidentally tried to force open the freezers several times, which lead the story into you deciding not to care to carry the trolleys out of the room, and that task has ended due to it, regardless, that shouldn't happen and we will make it easier for players to find the light switch and not hit the freezers when they enter the room.
We didn't find any case of the valve getting stuck in your video (or maybe just missed it, will look again), we assume you edited it out of the video, but we will investigate into the issue.
Thank you for playing, great video. We took note of all your feedback and will improve based on it. Do you mind giving us more info regarding which objects you had the issues with so we can fix it? Was it always the trolleys blocking the way?