Thanks for asking!
Unfortunately, due to Japanese law, we can’t provide an uncensored version at this time.
However, in the future, we may consider distributing it through an overseas publisher or platform.
Thank you for your understanding!
Thank you for your interest in the game!
I'm sorry to hear that PayPal is not working. Unfortunately, I don't have control over the payment system on itch.io.
In the future, there may be a possibility to release the game through a publisher on their platform or on Steam, but that would be quite far in the future... I'm sorry I can't offer a better solution right now...
Thank you for your understanding.
Hi! Thanks for your support!
Unfortunately, no. Japanese law requires the mosaic censorship, so I can't legally provide an uncensored version right now.
In the future, if I release through an overseas publisher, an uncensored version might be possible. But that would be quite far off (months to a year+). If you prefer uncensored, you might want to wait for that!
That said, working with an overseas publisher isn't confirmed yet - it's just a possibility I'm considering. I'll announce it here if it happens.
Oh, that's really helpful information! Thank you for sharing that example.
I wasn't aware of that approach with the documents directory. I'll definitely look into it and see if it could work for my game. If it's user-friendly enough, that might be a good solution.
I appreciate you taking the time to research this for me!
Hi! Thanks for your interest in the APK version.
I'm considering releasing an APK version, but honestly, I'm still undecided about the details. The main challenge is that I'm planning DLC content, and APK distribution makes it difficult to add DLC later.
If I do release an APK version, I'm torn between two options...
1. Release a base APK version (~$9) with no DLC support
2. Release only a "Complete Edition" (~$15-18) that includes all DLC from the start
I'm not sure which approach would be better for players. The Complete Edition avoids the issue of needing to buy it again later, but some people might prefer a cheaper base version...
I'll announce it here once I figure out the best approach. Thanks for your patience!
I understand your concerns, but please let me clarify a few things.
I haven’t deleted the game, nor did I ever say I would. I paused new sales because more than half of the money paid by customers has not been paid out to me by itch.io, and the situation remains uncertain.
It's frustrating to be accused of “taking advantage” of this when I never claimed the game was removed. Please do not assume bad intentions without knowing the full situation.
While the page is still available now, it may be taken down in the future depending on itch.io’s policy. For that reason, I intend to keep it online as long as possible, so that past buyers can still download it.
I'm not encouraging anyone to repurchase the game elsewhere. The only difference in the Saikey version is that it’s uncensored and officially translated. That version was handled by a publisher and I do not own the rights to distribute it myself, so if someone wants that version, a separate purchase is required.
Of course, if you don’t need that version, there is no need to buy it again.
I understand your concerns, but please let me clarify a few things.
I haven’t deleted the game, nor did I ever say I would. I paused new sales because more than half of the money paid by customers has not been paid out to me by itch.io, and the situation remains uncertain.
It's frustrating to be accused of “taking advantage” of this when I never claimed the game was removed. Please do not assume bad intentions without knowing the full situation.
While the page is still available now, it may be taken down in the future depending on itch.io’s policy. For that reason, I intend to keep it online as long as possible, so that past buyers can still download it.
I'm not encouraging anyone to repurchase the game elsewhere. The only difference in the Saikey version is that it’s uncensored and officially translated. That version was handled by a publisher and I do not own the rights to distribute it myself, so if someone wants that version, a separate purchase is required.
Of course, if you don’t need that version, there is no need to buy it again.
Thanks for the question!
The version on Saikey will be a newly translated and uncensored release, distributed by them as a standalone product.
Unfortunately, due to platform and distribution differences, I won't be able to offer a patch-style update from the original itch.io version. There are no plans to update the itch.io version either.
Thank you so much for all your support so far!
Hi, thank you so much for reaching out and for your kind offer.
I truly appreciate your interest in publishing my game. However, I’ve already signed with another publisher for this title, so I won’t be able to move forward with your proposal at this time.
That said, I’m continuing to work on new titles, so I hope there might be an opportunity for us to collaborate in the future .
Thanks for the report. Just to be safe, I went ahead and downloaded the file myself again directly from itch.io and scanned it using the latest version of Windows Defender. No threats were found on my end.
That said, it’s possible some antivirus setups are flagging it by mistake. If you're still seeing a warning, it would really help if you could share the following:
• the name of the file that was flagged
• the SHA-256 hash (you can find this in Defender’s protection history)
• your Defender version or antivirus software
I'm reporting any flagged files to Microsoft as false positives. I’ll keep an eye on the situation and update here if anything changes.
Also, based on reports that UnityCrashHandler64.exe can sometimes trigger false positives, I’ve removed it from the latest build. It’s not essential for gameplay, so removing it shouldn’t affect anything.
If you're having issues, please try downloading the newest version and let me know if that helps.
Appreciate your help and patience!
Thanks for the report. Just to be safe, I went ahead and downloaded the file myself again directly from itch.io and scanned it using the latest version of Windows Defender. No threats were found on my end.
That said, it’s possible some antivirus setups are flagging it by mistake. If you're still seeing a warning, it would really help if you could share the following:
• the name of the file that was flagged
• the SHA-256 hash (you can find this in Defender’s protection history)
• your Defender version or antivirus software
I'm reporting any flagged files to Microsoft as false positives. I’ll keep an eye on the situation and update here if anything changes.
Also, based on reports that UnityCrashHandler64.exe can sometimes trigger false positives, I’ve removed it from the latest build. It’s not essential for gameplay, so removing it shouldn’t affect anything.
If you're having issues, please try downloading the newest version and let me know if that helps.
Appreciate your help and patience!

Appreciate the comment.
Unity-built games can sometimes trigger false positives with antivirus software, even when there’s nothing harmful.
We've tested the file thoroughly and found no threats using multiple scanners.
If you're ever unsure, it's always okay to scan locally.
Really glad to hear it looked solid to you, and hope you'll enjoy it when you get the chance!
Thank you so much for your support!
My game is on DLsite, but stricter guidelines regarding uniforms sometimes hide it outside Japan. I’m sorry for any inconvenience.
The full version will be available on itch.io starting April 16 (Wed) at 8:00 PM EDT (April 17, Thu 9:00 AM JST). Please look forward to it!
I’m the creator of this game.
Sorry, I mistakenly wrote 2024 instead of 2025.
The full version (Japanese only) is already available on DLsite, but due to regional restrictions, the page may be inaccessible from outside Japan.
The English version of the full game is scheduled to be released here on itch.io around April 16, 2025.
I’ll make an announcement once the official release date is confirmed.
Thank you for your patience.