Thanks for the suggestion! I thought about adding hints or an easy mode, but I just didn't have enough time to do it.
Twelve Park
Creator of
Recent community posts
Hey, thanks for checking out the game and for using the walkthrough!
The reason it was probably so hard to figure out without a guide is because I developed the entire game in one intense, 12-hour session. Because of that, I never really had the chance to step away from the puzzles and then come back to them with fresh eyes later. The more I built, the less I revisited and tweaked the earlier parts.
So, it's very likely that some of the mechanics and puzzles ended up being more complicated or unclear than intended. This was one of my first more "ambitious" projects, something I tried to make less basic and more engaging without using tutorials, which I know ended up making it a bit confusing and rough around the edges. I'm hoping to take what I learned from this and create much better games in the future.
I really appreciate you giving it a try and sticking with it
Thanks so much for the feedback! I'm really glad you liked the atmosphere and the sound design.
You're right about the issues. The Web Build is a little buggy, which is probably why the sensitivity slider wasn't working. I'm making a video walkthrough today so you can explore all the puzzles and rooms you missed.
Thanks for playing!




