It's very original how the author decided to play with the theme. Of course, using everything as a resource isn't a super new idea, as it's a bit cliché, but this game has a unique way of presenting it, even adding a leaderboard, nicknames, and a wide variety of items that can be used. I also want to mention the pleasant 3D visuals and the enjoyable music. It would be great if, in the future, if the game is going to be developed, they add multiplayer, allowing people to gather in one game and compete for speed and points in real-time. The only downside is that the object controls and the mechanics of lifting them up are a bit inconvenient. I think it would be more user-friendly if the mechanics of lifting an object were tied to the mouse wheel. Overall, the game is great and definitely worth checking out!
Turbosenya01
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The game is very deep and quite difficult, haha, at least for me. It's rare for a jam to create such a game, as not everyone dares to do so, as many people may simply burn out and fail to complete the game. Additionally, the game boasts a pleasant visual and sound design, but it lacks some soothing background music for an immersive experience
It's a fun game with cool graphics and an interesting concept. Sometimes it's unclear what's happening, but that's just a minor issue. However, the physics of moving on balls can be challenging, as it's difficult to control the direction of the flight. Despite these challenges, the game is definitely worth trying!
Just wow! If you continue and expand the game, it might be possible to upload it to Steam. The visuals, sound design, idea, and theme development are all top-notch. This is definitely one of the favorites at this jam. It's a pity that there weren't any animations when he was chopping objects to keep warm, but it's not necessary for the game. However, if you want to develop the game, I think this detail should be added
It's hard to find fault with the game. It has a good visual, addictive mechanics, a tutorial, and a well-developed theme. The only thing I would add is more variety in the gameplay with these mechanics, but the game's concept is fully realized, so this is just my personal preference. Overall, the author has put in a lot of effort and achieved a great result
The author of this game took the theme of jam very literally, even making the UI a resource. But lol, it turned out so cool, I didn't even think of it, and the theme's development is excellent, with a minimalist visual that perfectly suits the concept. The only thing I can complain about in this game is that there are sometimes problems with jumping off small cubes, there is no music, and it feels like there is not enough impact from the actions in the game, which is a bit lacking, as sometimes things get lost, and the impact effect is necessary. However, the game is quite good, and I would even expect a sequel after this jam
Wow, that's cool, the game is really exciting. Of course, the idea of collecting and using everything is not entirely new, but it's presented in a unique and interesting way in this game, especially the concept of combining elements to gain strength. However, there is a minor inconvenience with navigating through the tiles, as it can be challenging to control. I would like to see a smoother movement system, making it easier to play the game from the start rather than waiting for the controls to become familiar. I also want to mention the cool and pleasant visuals, the 3D models are great
For the first game, it's pretty good, but there are some issues with the animation settings and the interface. Also, when I turned into an ant, if I walked to the right, it looked to the left, and vice versa. However, for the first game, the mechanics are decent and fit the theme. Overall, I enjoyed the game, although it's not perfect, but it was very interesting
It's a pretty fun game with a good graphics pack. The theme is revealed by the ability to collect absolutely all the items in the game, which is not entirely new, but it's perfect for this game. There's also a bug where it's impossible to complete the second level in full-screen mode, so you have to exit it, but that's a minor issue. Overall, I had a great time playing this game and even managed to have fun
The game turned out to be minimalistic and interesting. It has a pretty cool transition from a boring and tedious gameplay to an exciting and hardcore platformer with a very appropriate theme reveal in the form of the player's block movement. There are some minor issues, such as sounds and the like, but it's quite normal for a jam. However, the author is still a great job for making such a nice game in a week
Wow, I was amazed by the overall look of the game. It's bright, pleasant, and cool. The special effects are top-notch, and the music and gameplay are excellent. However, for such a beautiful game, the character visuals may seem a bit simple, but simplicity is the sister of talent, so it's a minor issue
I really liked the idea of the game, and I also want to mention the visuals, as they look very nice and complete, and the music is pleasing to the ears. Now let's move on to the disadvantages. The controls are not very convenient, and the main reason for this is the 3rd person camera view and the shooting mechanics. It would have been better to either adjust the camera so that it always follows the player from the same position, or to make it more convenient, but in this case, it would have been helpful to add a scope. However, overall, the game is great!
The game turned out to be very atmospheric and exciting, thanks to the variety of weapons and rooms, although the game itself lacks something, some kind of zest, it's also a pity that you can't get out of the crowd of zombies if they pinned you down, but I personally played with pleasure and more than once tried to survive as many waves as possible
Полностью законченная игра, да ещё и с двумя концовками, приятная графика и интересные головоломки, всё на высоте, практически не к чему даже придраться, правда один раз когда я решал головоломку с кубиками, то у меня на какое-то время кнопки w и s поменялись местами и было не очень удобно передвигаться, но через время прошло, не знаю был это баг или что, но думаю ничего страшного
Ну если посмотреть с этой точки зрения, то тогда это будет ну прям слишком читерно так как способность например Добрыни резала просто всех и вся за пару секунд, а даже если бы была перезарядка способностей это тоже самое что и ОД, а ОД для спецспособностей у нас накапливается сама по себе по сути как перезарядка, для нее не нужно убивать или наносить урон, это нужно только для бафов
Благодарим за отзыв, да немного есть проблема с балансом, возможно и правда не хватает препятствий для стрел Алёши, но впринципе и другие герои на многое способны если правильно использовать их способности с бафами, как например Добрыня + баф + способность одновременно - это прям мега имба, главное лишь выжить до того момента как они зарядятся, но это впринципе не так уж и долго, можете сами и попробовать)







