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TripleCubes

81
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A member registered Oct 23, 2022 · View creator page →

Creator of

Recent community posts

I love how the guy announce the rules. great idea, and very fun to play. great game!

the art style have a pretty great charm, very unique. the movement is suprisingly good, and it has pretty good designed levels and mechanics. and is that dynamic music based on stages? I love that stuff. I also love the bouncy movements and the funny dialogues. a very solid game

you can smell the polish from the game’s page, to the buttons, to the text rendering. this game is super polished. the gameplay is creative. the game is actually scary. I got jumpscared by the fire, and even knowing how the thing’s jumpscare looks like, I still would not like to be captured by it at all. this game have lots of potential to becomes a full game

the game almost got full 5 stars from me. GREAT job!

I got stuck in this place and died

the fast rule is way too fast, and make it easy to get stuck on walls or objects

I like the idea. game is fun. congrats for finishing major jam

very juicy game. very satisfying to play. the way limitation is used is a bit weak tho

it is pretty easy to just stand at the middle and spam click, that make the game a bit too easy

overall great game. great job!

heeeey Zahran, ty for the major jam!

here’s my link

https://triplecubes.itch.io/diagonal-berries

thaaaank you!

why would anyone not pick up the frog

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really well made game for 3 days. gg

suggestions:

  • I think it is better to have jump be Z and shoot be X, for these console like games you would like to stick to arrows and XZ
  • the spinny frog thing is chaos recarnated. probably tune them to be slower
  • maybe reduce the amount of bloods when killing enemies. it does seem kind of too much
  • maybe make the game boy label in your game cover be “game boy (unity)” or sth? still keeps the game boy cover style but does notify gameboy fans that this is not actually a game boy game

I am not in this jam so I can’t vote, but it would get about 4/5 stars from me. well done

EDIT: NEVER MIND, DO NOT MAKE THE GAME BOY LABEL IN YOUR GAME COVER BE “GAME BOY (UNITY)”. IT SEEMS THAT YOU ARE NOT LEGALLY ALLOWED TO DO THAT

I missed. I clearly am not a legend

late submission are probably still accepted. but the hosts seem to be busy today. so please wait for a bit

this is a hard game. but the controls does feel nice. also because there are lots of enemies the gernade feel very satisfying

fancy menu wwwwwww

the game start out looking simple, but is actually fun, long and challenging. I got 10330 hiscore and lose all health once

the last boss was so hard ^^

great game

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very cute and fun game. I love the music. you also nailed the little details. all interactions in the game feel satisfying. great job

also I really like the chicken

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I like the fire effect. The music slap too. Great game

Im playing this on a computer so I may be missing some controls. But does bomb work?

Oh and wwwwww for having a web build. I haven’t figured out how to do so in my game

Thank you! I am focusing on some non game project but after that more cute games coming!

Penultimate community · Created a new topic Comment

I see you need to develop a dodging strat. Every stage of the enemy is well thought out

The movement and attack is satisfying. I also like that the game is like a rythm game

The game is too hard for a jam game tho. I am still not able to beat the second heath bar boss

Wait so is it just really hard or actually impossible?

Really creative controls

Except the restaurant. That building wont be put in inventory

Deleting building does put the building in inventory and when you place it again you wont lose money tho

It is hard to pickup card when there are multiple one stacked on each other

On Windows firefox, if I am not full screen the character keep turning to bottom right. A sensitivity setting would be cool too

Other than that, I really love the graphic. It is a beautiful game

I have no complain, the game is really good. I was stuck at the last (?) level

A really cute game with cute music

I got all 4 flowers btw

Omg what a perfect execution. The art is amazing, the polish is great, the puzzle is well hidden, physic feel good, and I love the execution of the limitation. And it is made in Tic80!!! This is the best game I have played in MiniJam so far and the first one deserve all 5 stars. Im looking forward for more match boxes in future versions

Tysm! More Tic80 games are coming

Thank you!

Hi! I would like to late submit my game. Here is the link: https://triplecubes.itch.io/cardboardtop-railway-system

Thank you!

Hi! Thanks for playing my game! The game is made using tic80 which is kinda similar to pico8. I havent use pico8 but tic80 does allow custom pallete

Will I got nintendo lawers on my neck for that?

I love the handdrawn art style. 

Nice game. I really like the art.

The controls feel really good. The art is also really beautiful.

Something that is annoying is that when the character just touch the void a little bit it send the character back to the checkpoint. Also I can throw fire at a far checkpoint and jump to the void to teleport to that check point. The enemy that shoot projectile and the wind thrower I can just run really fast past them or snipe them from far away. I like the way the light is used and the jamming at the end of the game tho.

You can open the menu of your browser and click the minus button of the zoom option. This will zoom out and make the game window smaller

I got 9/48. I got stuck at the level with three enemy units. The achievement screen is really cool, hope you dont mind if I copy it for power ups or skills menu in the future

I mean the game is playable on mobile