Something that is annoying is that when the character just touch the void a little bit it send the character back to the checkpoint. Also I can throw fire at a far checkpoint and jump to the void to teleport to that check point. The enemy that shoot projectile and the wind thrower I can just run really fast past them or snipe them from far away. I like the way the light is used and the jamming at the end of the game tho.
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Luminary Sorcery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #18 | 3.857 | 3.857 |
Use of the Limitation | #26 | 3.571 | 3.571 |
Overall | #34 | 3.357 | 3.357 |
Presentation | #47 | 3.286 | 3.286 |
Enjoyment | #54 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Shin
Software used
Unity, Aseprite
Use of the limitation
I think it of The light is creating a path. Thus, I made a tiles that are able to be seen only when light is around. Of course, there is still another things that can be added like, laser bullet, but since the time is low, it was scratched.
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5
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