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trevork6

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A member registered Nov 13, 2022 · View creator page →

Creator of

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The animations of the fox were great! When moving left / right, the animation followed. I did have a hard time getting used to the camera and mouse for this game. I also thought having the shift press run was a cool idea, as most games I play now have that. 

I see this game wasn't quite finished yet, I think if you were able to finish this, the concept of this would be nice. I was also limited to what I was actually able to do in the game, I think if you could complete what you had pictured, it would have fit perfectly. 

I thought the dimly lit lightning was a nice touch to help fit the situation and style of the game. I also enjoy the concepts of these types of games, maybe next time have like a camera rotation, something that makes the FOV a bit easier when walking through rooms. 

Struggled at the start with actually getting up the platforms, I really liked the UI you had at the start and I thought all the artwork worked well together. I feel like the character could of had a bit more speed throughout. 

I thought this game was very good. I liked all the different traps and obstacles you added along with the various stages. I thought the UI and all the artwork worked perfectly well together. Overall, very nice job!

This game reminded me of black ops zombies, and how each wave more spawned. I thought this was well put together, although the zombies kind of ran a bit quickly once they got close to you. I thought the band of zombies in the background was a great touch. 

I enjoyed the movement of the game and the concept, but the visuals and artwork seemed to be a bit confusing at times. I also like the music playing during the game, good touch.

This reminds me a lot of Wizard101, a game similar I played back when. You definitely put some time into this but it was worth it, this was a well-thought-out and planned game. Nice Job. I am kind of nooby to these games tho so I only played it on easy, was quite fun :)

I think the art fitted well for the game. The movement was a bit weird, I would maybe have frozen the rotation position so the player wouldn't rotate. Also maybe add in some UI buttons which would give you more features along with some more directions.

Nice job! This game was quite fun to play. I liked the AI and how you had the option to choose how hard you want the game to be. I thought the movement and attack abilities all worked well. The boss was a nice touch also.

The environment and details look great for this game. The AI car had some visual bugs which were quite funny. I thought the driving of the car was nice. I didn't quite see any obstacles. Nice job.

I thought the concept played well with the theme of the jam, and the movement with the 3D character was also nice. It seems to be spawning some objects outside of the hill. I think with a few fixes, this concept could come together quite well. 

I thought the interaction with the game was quite great. I liked how when you clicked on the lamp, it changed the scene, along with the music disk. Overall, nice game :)

I loved the movement of this game and the ability to control the camera with the mouse. It was easy to move and shoot and was honestly quite fun to play. I think if you were to add some textures to the objects this game would look very cool :)

I really liked this game. This reminded me of some old phone games I use to play. I thought he environment of the game was nice and the flipping of the car was kind of fun haha. Nice job!

I felt this game had a good setup and you were heading in the right direction. I liked how when you select a player, it displays the red box along with the UI of the details in the left corner. This would be nice if you were able to finish. 

The movement felt nice, I liked how when you landed on the ledge, it had a small bounce effect which I thought was a nice little touch. I also liked how it gets harder each round, I feel like that makes it give more of a competitive edge with a game. Nice job :)

I really liked the movement of this game, the way the character moved, and how it would turn on the song when the speed boost was active. It would be cool if you could add some coins or something along that to maybe keep track / display a score for the user.

I really liked the movement of this game, the way the character moved, and how it would turn on the song when the speed boost was active. It would be cool if you could add some coins or something along that to maybe keep track / display a score for the user.

I understood the concept of the game, but I felt there could have been some minor things added. Maybe have the boss move around to try and avoid the attacks. I did like the swing animation the attacker had, I thought that was a nice touch.

This game kind of reminded me a little bit of Wizards101. I liked where this was heading and could kind of see the approach you were going for. I liked how the circles were timed together with the buttons, I thought that was a unique touch. 

This game was quite fun, I liked how it was an open world. I thought the movement was well, had some issues controlling the camera but got use to it after it started. The object and planning were well thought out, nice job!

This game was quite amazing, it kind of reminded me a bit of super Mario. The only issue I had was some jumping problems and sticking to the walls but honestly, nothing huge, thought this was a great game.

I thought the mechanics of this game were great, I loved the way you have it set up for us to move/position our objects. I also liked how the objects went toward the enemy. Maybe adding rounds would have been cool, after round one, 2 enemies appear, and it keeps building. 

I really thought the concept of this game took the theme to a whole new level. This was a well-thought-out game. The moving took some time to figure out but can definitely see where a user would put some time into this game to get farther up the mountain.