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Trent Sterling

A member registered Mar 24, 2014 · View creator page →

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Recent community posts

This is certainly the best way to deliver packages I’ve ever seen.

Interesting ending here… I ended up trying the “don’t shine the light anywhere bad” method, and was able to escape with 2 hearts!

If you had more time it might be a good idea for each time you enter a room, for the flashlight to go out, and flicker back on once you’ve “entered fully”.

I had to mentally get ready for the kitchen, pointing my flashlight away/up before entering the room. Blind running the kitchen was my introduction to the lose state :)

fell off the map 11/10

Wow the music and sound is really good on this! Played it twice just to see if there might’ve been another route for explorers ya kno

Nice game!

yo this game is supremely satisfying serenity

This is a lucrative idea :)
We meed it yes. Why do downloadable games get all the fun?

This breakdown is awesome! The UI acts a bit strange when the wiper is over it though!

(1 edit)

Puppetmaster aint free, and none of the synty stuff is free either but ok


flyingpuppetcontroller > 300 lines

poolwatertrigger + COMoverride < 100 lines

Not much work but I did say the game was incomplete. :)

Yeah it was mostly me not being able to hit the middle bouncy pad... Leap of faith I failed a lot hahaha


So somehow I flew so fast into the sky that when I fell back down i went through the floor! 11/10!

Too spooky! The close FOV is very unsettling!

I wish fullscreen worked on the webgl build! Anyway, bobert gets home!

Taco bell is BAD FOR YOU!

Took me more tries than Id like to admit.....

I didnt finish my submission but I submitted it anyway!

Hopefully it runs well on your machines! FPS counter on the bottom

thanks bruh

how darrre yoooou

Yo this game rules

Seriously sick music in this game. Only made it to level 4 though!

So I went straight down and found an underwater room but I couldn't get through the airlock. It just kept repeating the cycle with the water level going up and down. Tried triggers and grips on the door but nothing.... Turns out my sub ran outta juice while I was trying to figure out how to get inside the observatory...

Nice minigame! I decided to go with the rock. I think the outside of the ship needs some work haha!

So pretty! Love the outlines and bloomy text. Smooth everything, quality presentation!


Nice game yo

Yeah I should've included better indicators. The bed was for sleep, campfires for eating, and water for thirst. But there was no real tutorial because I ran out of time. Thats a gamejam for ya!

you know me so well :D

Fun game!

JELLY SHIFT community · Created a new topic NO U R A BUM

Multiplayer? WOW! That's impressive for a 4 day jam game. Nice work.

Played the update! Much improved!

Aww! I love you guys! Thanks! :D

Man, what a good way to work One Breath into a sokoban twist! I liked these puzzles!

An undo button would be really cool for us stupid casuals! 

Nice work!

Loved it!

This one is the clearest winner as far as polish, graphics, and complete experience goes - to me anyway. It feels like the complete package. The artwork is cute and I love the style. 

Everyone's probably gonna comment on the camera controls... I think we expected the Mario64 camera and got something that was a bit "off".

This disconnect of camera from controls was a bit disorienting at first. It would just be cool if it would follow the fish facing direction much more directly.

Maybe run the same function that the alt-key fired - every frame.  And speed up lerps / tween parameters.

But hell yeah! A main menu and good audio to wrap it all up. Last suggestion I could imagine is a childrens / relaxation mode without the air-running-out-feature. I died right before I hit the water - coming off the stairs / deck.