This is certainly the best way to deliver packages I’ve ever seen.
Trent Sterling
Creator of
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Interesting ending here… I ended up trying the “don’t shine the light anywhere bad” method, and was able to escape with 2 hearts!
If you had more time it might be a good idea for each time you enter a room, for the flashlight to go out, and flicker back on once you’ve “entered fully”.
I had to mentally get ready for the kitchen, pointing my flashlight away/up before entering the room. Blind running the kitchen was my introduction to the lose state :)
I didnt finish my submission but I submitted it anyway!
https://itch.io/jam/ducks-game-jam/rate/1597246
Hopefully it runs well on your machines! FPS counter on the bottom
So I went straight down and found an underwater room but I couldn't get through the airlock. It just kept repeating the cycle with the water level going up and down. Tried triggers and grips on the door but nothing.... Turns out my sub ran outta juice while I was trying to figure out how to get inside the observatory...
Loved it!
This one is the clearest winner as far as polish, graphics, and complete experience goes - to me anyway. It feels like the complete package. The artwork is cute and I love the style.
Everyone's probably gonna comment on the camera controls... I think we expected the Mario64 camera and got something that was a bit "off".
This disconnect of camera from controls was a bit disorienting at first. It would just be cool if it would follow the fish facing direction much more directly.
Maybe run the same function that the alt-key fired - every frame. And speed up lerps / tween parameters.
But hell yeah! A main menu and good audio to wrap it all up. Last suggestion I could imagine is a childrens / relaxation mode without the air-running-out-feature. I died right before I hit the water - coming off the stairs / deck.