i agree AI as a tool isnt a bad thing, its just that you learn way more by programming things yourself, i discovered that out just recently. AI is usefull if you have completely no idea of how to do something and want someone to quickly help. But even if you use AI or not, the important thing is that you stay consistent dude! youll make it one day :) good luck on that clicker game
Toxic
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Wow, this is peak. first of all, ending 2 is the best one, no doubts on that, but seriously though this is very well done. The art is beatufiul, i like the full colored render in the menu after you complete all of the endings, really great stuff. Im not really good with storytelling, even less in art, so i cant really give you any good criticism. The second scene on the "carriage" reminds me of "Hey, youre finally awake. Just thought id say that. Great stuff.
sweet tiny game, the pixel art is very cute and nice, i really like the game icon you made, but the lack of music or sounds really is a shame.
I dont think the controls are bad, i didnt have much trouble untill the last enemy which took me some time to beat, but its the boss so thats fair enough. Maybe nerf him a little though. For a first game ever made its quite nice, good job!
if this game had a little tutorial it would be really interesting. I unfortunately didnt understand really how you get money and generally how it works. Like why do some "cards" have different colors? what does that "x Z" or "x 1" above the cards mean? but the game def has some potential if made more clear.
Wow. Im a huge sucker for fast paced fps games and this is so good. The visuals are really cool and i like the style of it, some sound effects are missing but the ones that are there fit the game really good. Initially the sensitivity was set to 0 in the settings, and so i couldnt move the camera and it was quite confusing. I also didnt know that i could dash, or that my secondary stronger attack destroyed the bosses shied, but once i found out about that it became really fun.
i did fell out of the map while playing because i was moving a lot, so maybe make that bigger. With a banger track and some fixes, i would love this, fantastic work. Its a shame nobody is playing and rating this game, you should join the discord and post the link of it.
actually not bad!i dont love the really bright pink background but the art in general is genuinely not bad, it looks silly in a good way. unfortunately the lack of music and or sound effects really brings the experience down, but the gameplay itself is fine, the last part was quite pixel perfect so a bit frustrating but getting it done was quite sadisfying. I like the idea of those "orbs" that let you double jump. Also like how you do the tutorial with those signs
thats a really cool concept, and for being done in 7 hours its not bad. One thing though, i never really understand how many actions i can take before my turn ends. Like sometimes i can shoot 3 times, sometimes 2 etc.. so something that communicates that would be really nice. The bandits can be a little annoying but the fact they
can miss makes up for it. Really nice
It didnt let me interact with the door, so i got stuck right after the call with "mom". Honestly, the shader isnt even too bad, maybe turn it down a notch, but the worse thing is that the sensitivity of the camera is really high. Could be just me though. Cant really say anything because i havent completed the game
this is actually really fun, i like the concept that the shop doesnt pause the game, so you can only open it when you know a piece is falling in a good spot, so theres a good amount of strategy. I didnt like a lot of the shop upgrades but they are good, and the music while maybe it doesnt fit its really relaxing and i love it. its a shame that when you fill up a line it doesnt have any feedback, but other than that this was very enjoyable
its a simple but interesting concept, and theres a lot of good polishing that makes killing the bats(?) really sadisfying, i think the sound design is good but the music is not great. Another smaller thing is that the upgrade block doesnt really fit with the pixel art which is strange, would really be interesting if expanded.