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tonuce

20
Posts
2
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11
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A member registered Apr 06, 2025 · View creator page →

Recent community posts

same +1

Great game i played 60 hours on steam so simple and so addictive.

really love it.

fun :D ty.

Cool and fun art style love it.

The firing side of the guitar isn't firing exactly in the direction the mouse is pointing.

We'd appreciate some nice electric guitar sound effects :)

Thanks for the game!

fyi, white screen error (on steam also) cant see anything. ( i have good pc btw :D )

My heart was filled with peace. thank you.

Great design and sound effects.

I got all the power-ups in about 6 minutes, but in the end, there was nothing showing the time or score.

I played Version v0.0.1a.

I really liked the concept too. The difficulty curve is quite good for now, but since I couldn't continue, I can't comment on the rest.

There are too many card features and selection options, so every time I level up, I see the same cards, which means I know exactly what I can get.

Other than that, everything was very clear and enjoyable. Thank you.



 I liked it. Thanks to the whole team. The gameplay is very smooth and beautiful.the bullets are so big that I can't tell what I'm hitting. :D

I played from Steam, scored 2500 points in the first round, and died on the final boss.

I didn't quite understand the effect of the weapons we get when we kill the extra boss. Yes, I understand that we get a bunch of the same weapon, but we also get different weapons, yet it feels like we're just equipping more weapons (but we also get different weapons, and we don't see those weapons effectively on the screen).

Thanks again.

I'm developing a somewhat similar game and have just started coding it. In some situations, control becomes difficult and the game loses its fluidity when passing through gaps.

I liked the music. I scored 104k, by the way.

Good luck. I'll publish mine in a few weeks, hopefully you'll play it. See you then.

thanks for the game.

I liked the acceleration feeling in the rocket, but steering is very difficult.

If it could go in the direction the mouse is pointing, maybe at least the firing mechanics could be better. I struggled without a mouse.

I'm also making my first simple game, and I don't even have visuals yet. Good luck to you :)

Love it.

love it.

(2 edits)

thanks for the game i really enjoy it.



great game. addictive, fun, i am playing for 2 hours :)

49 at first :D

like it.

I'm talking about engine actually. For example, many games have been made with unity but I am looking for help where I can start a simpler one. 

In unity there is a asset name is "charles engine" but i didint try it 'cause i dont have programming.

Hello, I am new around here. I have been wanting to make a fmv game for many years (from real images). I have no problems with scenario, editing, music, etc. but I don't know how I should follow a path in the multiple choice situation. I looked a little unity at first, but I couldn't get efficiency. I would be very grateful if you help me to reach a detailed guide or if you say “start here and test yourself”.

Thank you all in advance.

(1 edit)

Hello, I am new around here. I have been wanting to make a fmv game for many years (from real images). I have no problems with scenario, editing, music, etc. but I don't know how I should follow a path in the multiple choice situation. I looked a little unity at first, but I couldn't get efficiency. I would be very grateful if you help me to reach a detailed guide or if you say “start here and test yourself”.

Thank you all in advance