hmm this is only my guess but it could be that even though those warnings are not really present in the story as of now, as the game progresses we might see them show up later in the future. if we're going with what we have in the story so far, the not consensual warning could refer to when Mould acts pushy towards the MC (like with the cardigan), even though they exhibit signs of not wanting anything to do with him. and the physical and psychological abuse could allude to when Mould acts agressive (by shaking the house) when MC ignores him
toe stealer
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a very enjoyable play! <3 i loved the writing for this game, it really pulls the whole thing together quite nicely. you did a great job at creating this unsettling, at times creepy atmosphere that carries all throughout the story and then lingers some, even when Mould isn't there. and talking about the Black Mold Man, what a mysterious, intriguing character <3 ! his desperation and need of approval, almost like a child, gives this almost innocent charm to him.
he's desperate, pathetic and absolutely adorable, which i think is the very thing that makes being mean to him so hard. yet at the same time, no matter how meek and complacent he might seem in the surface, there is this undeniable uneasiness about him -- makes me think of Uncanny Valley. your writing balanced these aspects of him, which would normally be conflicting, very very smoothy :D
there is also the MC's characterization -- i appreciate how the MC actually feels like it's shaped by the player's choices. i've played a lot of VNs, and i always tend to run into the problem that, even though a lot of them offer inclusive pronouns options, the way the MC is written always tends to point to a female protagonist or one that is heavily fem-coded. usually meek, passive or overly anxious. the MC here didn’t strike me as such, and i very much enjoyed the way you wrote them <3 it makes the player experience all the more enjoyable and like i can actually relate to them.
overall, cooked 🗣️🔥🔥 can’t wait to see what direction you decide to take this project in :D ! looking forward to unraveling the mystery behind our grandfather and the cute mold that lives in our house <3
best of luck with the project!
ohh the story is quite intriguing, a lot of possible depth for the worldbuilding and characters that i hope will later be dwelled upon! i'm especially drawn to the universe you're creating here, with the Shadow and the eternal night :] ! the art, too, is extremely lovely <3 lots of nice little details. i do have some feedback though, if you'd be open to hearing it.
1. the animations
i've never seen a vn implement fluid movement for character sprites like this before! definitely something new and a great idea, but in terms of execution... the animations can come off as a little... wonky? i've seen someone in the comments mention it too. some movements come off as too 'unnatural' or 'dramatic', especially with the rapid mouth movement for characters like Emphys. i initially thought it might have been because AI was used too, since that is how ‘AI animates things’. if i could offer a piece of advice, it might be to tone or slow down the animations to the characters sprites, so the movement feels more natural. especially for characters like King Aurelian or Sir Larkan, id omit the lipsyncing, since they wear masks.
2. some grammar errors + awkward phasing
i studied Russian for a while, so i understand that the translation from Russian to English can get a bit awkward! if i may, id recommend you find a native speaker to help you with that, so what you were trying to say in the Russian version passes over more smoothly to English. some things of note is that, in the English version, the MC refers to themselves as ‘we’ / uses plural form. so, the MC will say something like, “we didn’t mean to intrude, we were just looking around” (taken from an earlier Nail interaction)
another thing is that, when you chose other pronouns other than She/Her (like He/Him or They/Them) they are some instances where the characters still refer to the MC as ‘Her’. this happens when the MC overhears the people talking and plotting about the wedding assassination by the window. just a small note!
i wish you luck finding a beta reader, it might make your work pop off even more. there are a lot of people who are loving your work so far, and im sure there are some will be more than willing to help with smoothing things over :D
3. pacing feels a little fast
coming to the narrative structure of the Demo so far, it comes off as a little too fast paced. i understand that since it’s a DEMO, one might want to ‘put the most interesting bits in’ but it can come off as cramming too much, or not giving proper time to certain scenarios. i note this more on the way MC interacts with the characters and how the LIs already shown an inclination or liking towards the MC, even though reasonably, that shouldn’t be possible, since the MC just arrived today. i think if you’re looking to make this a long work (which seems to be the case) maybe drawing out the interactions and the ‘affections’ the LIs have for the MC would be better, it’d make the relationships feel more natural progressing.
on that note, there is also the case where certain dialogue repeats itself in routes were you didn’t make the choices to get those, or overall. there are some examples, but the one that pops off at the top of my head is when after the feast the MC is in their route and it says “King Aurelian says he has been looking for me for years. Does he really think I can change something? Too many thoughts. Too many questions, too few answers” even though in that route we didn’t speak with him (I chose Nalis lol)
4. The MC’s characterization + too fem-coded (?)
building on the previous point that the demo feels a little too fast paced, the MC too, acts rather ‘bold’ or too forward / trusting with the characters, even though, again, they arrived just that day. in my opinion, it doesn’t make sense for the MC to act too trusting or open with the LIs, since, well, they are in an unfamiliar place and were possibly kidnapped. so i think it’d only be reasonable if the MC’s character was more guarded and cautious (of both the surroundings and the characters)
there is a scenario, when after the feast we wonder around and stumble upon Sir Larkan. the MC asks the knight to take off his helmet so we can see his face, and then compliments him and touches his face. this happens even though we didn’t interact with him earlier in the feast, which makes the MC come off as too forward / coming on too strong, especially with what is logically a stranger, and also since we are going to marry someone else in 3 days. i think the MC being polite but curious would work better here. it’d make their attraction/affection towards Sir Larkan feel more natural.
there is also another instance of the MC’s characterization that can be improved upon. now, i’ll be clear here and say that this is more of my personal opinion and how i feel as a transman, but i think my opinion can still be of value. even though this is game which is meant to be inclusive for other players (otherwise you wouldn’t have included the He/Him or They/Them pronouns options) the MC feels a little fem-coded.
there is certain dialogue, that clue in that the MC is feminine presenting. like when Nail (in the first interaction, when we meet up in the courtyard) says we can come to his dressing room so he can ‘put makeup on us’ so we look even more beautiful, or when he maids say they will help us put on the dress King Aurelian chose for us (there is also the CG where Nail does the ladder spectacle with us and, despite the pronouns we chose, the MC seems to be wearing a dress. now, i won’t comment too hard on this, because i know drawing CGs takes a lot of time. especially with a art style as detailed as yours).
it would be great if the pronouns that we chose showed in the actual dialogue of the story. like, for example, if the player chose He/Him pronouns, instead of the characters describing them as beautiful, they could call them ‘handsome’ or ‘pretty boy’ – just a tiny example. this would make your work more inclusive for the people who are playing it, and it’d overall, enhance the player experience.
i’ve played a lot of VNs, and i always tend to notice the pattern that, even though a lot have inclusive pronouns other than She/Her, the MC’s overall characterization (in the way the MC talks, behaves and overall acts) or the way the characters behave towards MC, points to a female protagonist – usually one that is shy, meek, too passive and anxious.
this is not inclusivity, especially if that was your goal. because wen you turn the MC, which is supposed to be shaped by the player’s choices, into a protagonist that ‘make the narrative flow nice’ it turns the MC into an ‘original character’ or, the worst i’ve seen, into a ‘Wattpad Y/N’ type of MC.
well, that is my feedback. i do not mean to offend; i hope that you take these into consideration so that your work can improve and grow into the best it can be. i wish you all the best with creation of this game, and hope it turns out how you envisioned it :D удачи!
it should feel real because this is all the result of your hard work and passion x3! i hope the continued support grows, and i also hope you remember that if you get harsh comments or hate, they aren't relevant. unfortunately, no matter how well-written and made something is, there seems like there will always be bitter people who criticize it :// i hope if that ever comes to be, you remember that the people that love and support you and your work are tenfold! lots of lots nio <3
PEAK PEAK PEAK RAHHHH chef cooked with this one 🔥💯not only were the characters very interesting and fun to interact with, the story itself is very fascinating x3 im especially looking forward to unravel the mystery behind the facility cause, ain't no way they hired us just like that with no interview or anything 😭😭 gahh the mystery behind it is really eating me upppp
overall, this was very, very fun and i have a feeling it's going straight to my top favs hehe wishing you tons of luck with the project!! i hope it turns out how you envisioned it to <3
PEAK SPOTTED RAHHHH🗣️🔥🔥 enjoyed it like you have no idea! x3 the charcaters and story have me hooked; there's so much depth and mystery that i can't wait to come back and see what new pieces of information are revealed that help piece the story together - especially our past. i'm very big on witchy stuff myself so the concept instantly got my attention from the get-go. the universe you are weaving here is so intricate and i can't wait to find out how you decide to explore that x3 also i loved how you portrayed the dynamic between the mc and their familiar; it's so funny to me. especially the way you draw tiskers he looks so stupid and cute, his sprite made me laugh.
overall, fantastical game <3 thank you for all the time and effort you obviously put into it! i hope the final project turns out like how you envisioned it. wishing you the best of luck x3
son im CRYINGGG this shi a comedy lmaoo i cannot tell you how much i enjoyed playing all of the rooms and trying to figure out my way to surviving (failed many times🙏) every monster and their room was very unique in their own rights, yet in all of them you always had something that cracked me tf up. ohhh i just know u funni asl in real life chef. plz don't ever go bald ❤️the Angel's room is possibly my favorite! seeing the rats appear was like a fucking fever dream. the music also almost had me busting a move while playing damn
in short, thank you sm for creating this game! it was incredibly fun <33
yo this game FUCKS 🗣️🔥‼️ absolute peak chefs 🔥 cooked n served
very lovely and fun story, enjoyed myself a lot with this one <3 everything from the art (THE ART. in luv with the anime 90s style going on here. it's so pretty to look at x3), UI design, music tracks, and of course, the writing are so very well crafted. the characters are all well-written and have a lot of depth to them! but tbh i really expected them to be horrible, unrepairable people💀 but ig if they were rlly horrible they wouldn't feel the need to confess LOL
i enjoyed the interactions between them and the Angel a lot. my fav is def UnknownError lol BRING ME FORTH THAT MASOCHIST OVER IMMEDIATELY 🗣️‼️ WANT HIM‼️
anywayzz thank u for such a lovely and unique game <3 best of luck x3!
don't worry about delays or amount of game progress; we understand! <3 trying to juggle life and studies is already a workload in and of itself, and now imagine developing a game on top of that LOL we understand and appreciate all the hard work and time you put into this game, no matter the amount. thank care x3 ! please don't explode.
ooohh he's pretty. pretty boy.
very interesting demo! the writing is lovely and Mould looks like a sweetiepie <3 (though im sure he wil turn out to be anything but lol). also very interested to learn more lore about our grandma and what Mould meant by 'please don't leave us'
you cooking chef 🔥
wishing you tons of luck with the project x3 !
remember to take ur time with the creative process! we might yearn yes but pls, ur health should always come first and we will always be understanding about it <3 also little question because i am severely starved for content for this vn (i checked pinterest AND tumblr but found almost no content about this vn what??? chat what is up with that. i feel like a druggie going on wirthdrawl) would u ever consider creating a tumblr account :D ? i stalked ur socials (not sorry about it) but couldn't find nothing much 🥀
anywayz hope u r doing well and good things come ur way <3 wishing u the best :D
LET'S GO I'VE BEEN WAITING FOR THIS ONE FOR A WHILE ahhh the new update was amazing! <3 enjoyed it like you have no idea. the new UI was really neat x3 that dice wheel menu though....
i also liked how the choices you make influence the mc's personality! it was very fun playing with the different options and exploring the slight differences they made in the dialogue and certain scenes lol
i loved this vn before and i love it even more with this new update. the concept, characters, art and atmosphere you came up with just... fit so well and have hooked me like no other vns
thank you for this new update! x3 wishing u tons of luck with this and your other projects x
ohhh i noticed the grammatical errors too. i think since this is the first release, they will fix those bugs in the future. as for Jestyn's rambles,,, i mean he is a jester - his whole role revolves around talking and communication. in that sense, it's a crucial part of his character wouldn't you say ? x3
ah but very nice to hear someone express their opinion about a game
oh this guy is FREAKED OUT haha love it </3
saw an edit on tiktok and (as someone who loves jesters a little too much) i just knew i had to check it out. this was truly a joy to play <3 i loved the art and dynamics between the characters. the whole concept of this vn is simply exquisite and feels like the exact thing i was looking for. MORE JESTER REPRESENTATION IN MEDIA PLEASE. 🗣️🗣️‼️‼️ the people (i) want it. thank you for providing the people with what they want <33
yooo that collar scene with Jestyn had me HOWLING. #Freak4Freak need that
i especially liked how you wrote his characeter - his playfulness but also snide remarks directed at Their Majesty, not to mention the gently providing them with reflection into the choices they've made. really using the full range of what it meant to be a Jester back in the day <3
the secret ending too!! i had already suspected that their old king must have been some kind of tyrant. i cannot wait to see what direction you decide to take this project in :D very interested in how the future plot and character dynamics will develop. i wish you the absolute best with your studies and with the future of this vn!!! thank you for taking the time to create it as well x3 Blessed Be the hands that create.
exquisite meal chef, enjoyed this one a lot 🔥 now personally im a guy but this vn just looked too much of a banger not to play. and im glad i did, it was a joy to play x3 i especially liked your narrative and character writing. now, i hate that fcker lane; what an annoying asshole i hope he dies a slow, agonizing death. but the way you wrote him was very well done ! :D (hate the character, recognize the well-done characterization and all that lol)
think you did an especially great job at writing his casual sexism and toxic male bravado. i've played a lot of vns but not one where the LIs are this 'flawed' and, in a way, realistic. so it was a breath of fresh air. (and! the worldbuilding. god the horrors of working a nightshift at a convenience store as a woman go crazy. someone please give her a gun). it is, again, a breath of fresh air to see a world this flawed and realistic be depicted in vns
the protagonist as well! i always find myself with the problem that some vns tend to write the mc,,, too 'feminine' or emotionally weak, so it's nice to see a protagonist who talks back and doesn't let herself be so blatantly disrespected for a change (you bet ur ass i used every option to slap lane when i could) (more options to beat the sht out of him please)
very intrigued to see what went down between amelia and the mc and who that red helmet belonged to (i already have some theories). overall, enjoyed the atmosphere of the game a lot <3 the art, narrative and characterization... very looking forward to see what chef decides to cook up next 🔥
i wish you the best of luck with this project and hope it turns out how you envisioned it! x3
(also biker boyyyy my babygirllll god he's so cute)
i of course understand that there are real-life people with obligations and a whole life of their own behind the work. and, thank you for taking the time to create it btw as someone who holds a lot of respect for artists, i appreciate it. yet i do not personally (and this could just be me lol) think my comment was a 'negative comment' or insensitive. i tried not to come off as mean or rude because i simply wanted to share my honest opinion. and i'll hold it wasn't so. but well, doesn't matter.
i do wish you guys the best for in the future with ur games :3
thank you! i think so too. i see too many comments glazing and straight-up globering on games (mostly because the characters are hot) when in reality, the game and writing itself is not that,,,, it.
it doesn't help the devs either (especially not if they plan to further work and improve the game) if all they see is overly praise and no actual constructive criticism. i say we should share our honest, objective opinions with them more often.
BANGER GAME ALERTTTTTTT
and all of this done in such a short amount of time too ⁉️
ok well, where do we start? i'm grateful that i haven't struggled with mental health as much, but i do hold a very deep sympathy for Bunnie and all those who struggle with such issues, i like how you constructed their story and struggles. also in love with the concept of just. two bunny dudes popping up on your birthday like "heyyy wsp shawty hehehe" the dialogue you wrote for this vn was very entertaining to read <3
i also rlly enjoyed the amount of freedom you gave us with the choices. i always appreciate it when creators give their players... well, room to play lol. the OSTs you constructed for this were simply lovely and when i first opened the screen to click start and heard it, i was like "oh. oh-" because i find your voice extremely lovely and like how you construct the melodies
i also just love the way you construct these music pieces for your games. i find it very special that you do and it makes,,, me appreciate the story and all the hard work you put into it even more <3
the art and voice acting !! Blythe's androgynous design was very charming and pretty, and i enjoyed how expressive they were (both in the art and voice acting) i also found myself really digging Bunnie's design. i personally haven't seen a lot of poc in vns so that was a very nice thing to see <3
i immensely enjoyed listening to your rambles and the inspiration behind the story - it adds another layer of depth to the story for me, which i really appreciate
ahh this is a very unorganized thought-ramble and it's very late, but i just had to sing you my praises because you deserve it. exquiste meal chef give me 14 more 🗣️🗣️‼️‼️
fun for a short ride but seemed to lack depth. the variety of endings is nice, but the dialogue exchange between us and the characters feels rather,,, empty. it doesn't feel like we develop any sort of emotional connection with them before reaching an ending. also the mc's actions feel,,, too emotionally reactive-driven (himbo/bimbo vibes you could say), though that could just be a personal pet peeve of mine lol
yooo this was (pleasantly) longer than i expected for an alpha version, shit fire 🗣️🔥‼️‼️ very fun, loved it<3 i liked the number of options you give us, and the dynamics between the characters. miro is (regrettably) a cutie 😭❤️ also the music in this is a bangerrr exellent music choices chef absolutely delightful yumyumyum
can't wait to see what else u cook up x3