Thank you! I'm busy with another project at the moment, but if I make another update I'll see if I can get custom music working with the random option. Custom playlists would be cool too but they're probably beyond the scope of this project
Toadfan
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Added to my list of potential additions, this would require a revamp to the multiplayer scoring system, but I imagine it could be achieved by adding an option for a point-based scoring mode for 3+ players with the number of points given to each player depending on whether they were 1st, 2nd, etc to clear a jar (similar to Mario Kart's scoring system)
I would absolutely love to have a switch port but it's very unlikely. I know that there's a version of Godot that allows exporting to Switch as homebrew, but it's an older version of Godot and lacks C# support, so unless it's ever updated to support Godot 4 and C# (which I imagine is a lot of work) it probably won't happen. That said, since it's possible to get Android or Linux running on the switch you could probably play it that way, though it wouldn't be as convenient as a native port.
Someone else asked about this in another post, it would require a bit of work to the current UI but I've put it onto my list of potential update features
Thanks, I just tried a test build on my phone that allows the game to use portrait mode and it kinda works, but the UI would definitely need some work (especially during the actual game since the jar is tiny and there's lots of wasted ui space). I'll add this to my list of potential update features!
Someone else asked about this, I'm considering it for a future update! https://itch.io/t/5129938/custom-skin-support




