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Any potential for a "Smart RNG" toggle?

A topic by MizunoKetsuban created 9 days ago Views: 57 Replies: 3
Viewing posts 1 to 2
(1 edit)

Basically, a toggle that makes it so when the board no longer contains a certain color, the game will never pull that color again for your pills. This is similar to games like Puzzle Bobble, for example.

(4 edits)

I considered this earlier in development but never implemented it because I thought the chances of fully removing all of a certain colour (viruses and pill segments) was low, but I could potentially add a setting for this in a future update. If I were to add this, do you think when all viruses of a certain colour are killed, each remaining pill segment of the same colour should auto-vanish along with them, or should they stay and the smart RNG only kicks in once every pill of that colour gets eliminated in addition to the viruses?

(2 edits)

It'd probably be jarring if they suddenly disappeared like that, a function like that should probably be reserved to the Capsule Blaster powerups. It would encourage clean play as well.

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