Might be something gone funny in the conversion process... I'll take a look at it, but I don't see myself getting another update through until the real life 9760sts rocks up for harvest.
TJM (Blackswan-modding)
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That depends. The 70 series is accurate in horsepower to the real tractors, the 60 series was merely given tuned options for the increased power justifying their use for bigger farms.
I plan on adding the 8970 to the mod when I have the needed hood and measurements in place. After which, the 70 series will gain "tuned" options
if you mean the steering wheel and pedals, then yep I've noticed that too and will fix it in the next update. For now, I'd just say an explanation for the wet interior is the wet bits in the interior got soaked from when the player jumps in the cab during rain/hail or if the tractor's in a rice field
How I did it was look at the PTO name - so in the instance of the Concord that was "airHose" - to make the hoses hookup they needed to match names between the cart and the toolbar in the xml. At least, that's how I understood it. Tbh I still don't know the specifics of how it all works lol as I got away with it in 22 but not 25
Mate you absolutely cooked with this mod, looks fantastic!
But I've gone through the log and ran into a couple errors so I thought I'd let you know what they are so you can fix them:
2025-07-18 23:11:29.291 Error: Particle system emitter mesh 'strawEffectSmokeEmitterShape' is not marked as an emitter or as a CPU Mesh.
2025-07-18 23:11:29.291 Error: Particle system emitter cannot be initialized
2025-07-18 23:11:29.291 Error: Particle system emitter mesh 'chafferSmokeEmitterShape' is not marked as an emitter or as a CPU Mesh.
2025-07-18 23:11:29.291 Error: Particle system emitter cannot be initialized
2025-07-18 23:10:28.853 Error: Missing dds file 'data/vehicles/johnDeere/x9_1100/unloadCenterArray.dds'
2025-07-18 23:10:28.853 Warning (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Failed to load effect 'vehicle.combine.strawEffect.effectNode(0)' from node
2025-07-18 23:10:28.855 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'HARVESTER_TOOL_START' was not found in vehicle.combine.sounds.start
2025-07-18 23:10:28.855 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'HARVESTER_TOOL_STOP' was not found in vehicle.combine.sounds.stop
2025-07-18 23:10:28.855 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'HARVESTER_TOOL_WORK' was not found in vehicle.combine.sounds.work
2025-07-18 23:10:28.855 Error: Index not found: spreaderLeft_original
2025-07-18 23:10:25.464 Warning (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Emitter dashboard shape not using 'lightControl' or 'lightIds0' shader parameter in 'vehicle.lights.dashboards.dashboard(0)'
2025-07-18 23:10:28.711 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'hydraulicLayerTone' was not found in vehicle.animations.animation(0).sound(0)
2025-07-18 23:10:28.712 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'hydraulicLayerTone' was not found in vehicle.animations.animation(1).sound(0)
2025-07-18 23:10:28.713 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'hydraulicLayerTone' was not found in vehicle.animations.animation(2).sound(0)
2025-07-18 23:10:28.713 Error (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Sound template 'defaultHydraulicSound' was not found in vehicle.animations.animation(2).sound(1)
2025-07-18 23:10:28.753 Warning (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Invalid camera shadow focus box 'shadowFocusBox'. Must be a shape and cpu mesh
2025-07-18 23:10:28.763 Warning (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Missing collision group bit 30 (FILLABLE). Please add this bit to exact fill root node 'exactFillRootNode' collision filter group in 'vehicle.fillUnit.fillUnitConfigurations.fillUnitConfiguration(3).fillUnits.fillUnit(0)'
2025-07-18 23:10:28.777 Warning (C:/Users//Documents/My Games/FarmingSimulator2025/mods/FS25_JD_70_STS/JD70STS.xml): Missing exactFillRootNode for fuel fill unit (2).
Yes, this is probably due to the fact that the original model is quite dated and not brought to FS22 properly hence the brighter green and some purple hinges. I would fix it, but I don't know when I'd get the time to, as I'm a lot busier now than I was this time last year. If you could send a screenshot where the purple hinges are on the model, that would help me pinpoint where the point of focus will be when I work on the mod next.
Eventually. FS25 is a no-go for conversions at the moment as I have tried (and failed) to convert my 7810 mod to 25. As the 8760 is much larger and much more complicated than the 7810, it's going to be on the backburner in the conversion process until I can get a PC capable of running GE10 stable. Also, I don't want to tread on any toes, as there's been a lot of controversy surrounding converting mods originally made by Siid. tl;dr - No, the 8760 will stay in 22 for the foreseeable future.














