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Tirodem / Christophe

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A member registered Apr 18, 2021 · View creator page →

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Merci, je n'ai pas encore testé, mais je rêvais de ce genre de jeu depuis des années.

I'm really impressed.

The voice actif, it's mindblowing to be able to do that for a jam's game.

And the general atmosphere... Wonderful.

So here's what Silent Hill would have been on SGB...

Captivating, nice played !

... then suddenly Ash did FNAF on SGB :o

Captivating atmosphere 🤩

Solid.

I really like these kind of loop / die and retry / multi end games.

An apparent 5-minutes game can lead you to hours of game, and make you dig for any easter egg, special thing or any stuff allowing for a new end, like "don't touch anything"...

Well done !

Nice global presentation, music loop, and meta representation of jammer minds from times to times.

Now I really want a full game with only text !

Lovely vibes from this strong puzzle game 🦾

I would have been glad to grow up with this game, years ago, at the period I was alterning between Bahamut Lagoon, Golden Sun and FF6 / FFT.
It's totally pro, and SGB is mastered.
Congrats !

I'm glad my first full released game was born during this jam, because the previous jam was my first steps on SGB.

I'm satisfied, and excited to see what's next.

Now that my game is finished, I can finally do something else, including reading these threads.

I can wait to try the other submissions.

By the way, as usual, the mood of this jam and the mindset were wonderful.

Thanks for your feedback & kind words, Tymmo.

I'm currently thinking about how to manage map teleporters, to other exterior maps or inner buildings. It's true that adding something visual will help people. Your suggestion helps, I'll publish screenshots once I find something !

Thanks for your kind words & constructive feedback.

I hope that, one day, I'll be able to finish the game so that you'll be able to enjoy the rest of the story.

I totally take the blame for cons, I was clearly short on time and didn't always make the good choice.

And you're probably right, I feel like SGB will become a stepping stone. We'll see on the future what we'll do with this game, depending of the feedback.

Thanks again for your words !