Happens for me too on Linux Mint with Nvidia drivers .. odd. Seems to be the outline shader of the birds.
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Play the game: https://curlscurly.itch.io/shattered
This is a super-cute game which looks incredibly pretty!!
You play this little bird which discovers the nearby city to be attacked by monsters. The game is a narrative game with platforming and fighting elements. Free to download for Windows and Mac :)
Thank you Sebastian, it's lovely to hear from you ^^
Thank you for creating this platform for smaller, experimental games to be enjoyed and discovered with gamejamcurator <3 Glad my game could bring you some relaxation.
Sure! Still looking for a super easy tutorial on photogrammetry, but for now that's the best I have: https://blog.sketchfab.com/how-to-set-up-a-successful-photogrammetry-project/
It's a good tutorial (I learned photoscanning with it), but it's a bit too much info at once imo.
Also software wise there are many options out there, both for phone and PC, some free and opensource. I personally use Agisoft Photoscan which is paid software and I heard from multiple people that RealityCapture is also really good.
For larger projects .. yeah maybe, but not solely. In my terms this project will be a bit larger. Photogrammetry is really good at capturing rough, non-reflective surfaces like rocks or wood & can be used for hyperrealistic games quite well in this regard. But if you want to do foliage or transparent materials you need to resort to other methods (well there is a work-around for transparent stuff, but usually you can't do everything in a game with photogrammetry).
It's also hard to capture moving objects, so you also need to work around that.
It also comes with quite some tedious work .. waiting for stuff to render, cleaning the model, creating good UVs, setting up materials ... but I think the results are really good! Personally I use it because I can use my skills from my photographic background :)
And here are some of my previous scans for another project:
Hi everybody! I'm making a game about tiny terrariums & helping little spirits.
I'm currently experimenting with using photoscanning to create the ingame world. You can find more info on it here:
Thanks for looking!