Hi!
I REALLY like your work and am happy with this package, so I don't wanna sound like a jerk lol but I have one specific piece of feedback:
Because you mirrored a lot of animation frames horizontally, this means the character is switching hands for the weapon. Maybe some people don't mind the sword-wielder being ambidextrous, but I find myself redrawing some of the frames to keep the handedness consistent lol (and, notably, to make it clear the frames haven't simply been mirrored).
If you ever come back to this set, I'd love to see that implemented, but great job either way of course.
Thanks!









