I'm looking forward to it, good luck
timirytochca93
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A member registered Oct 02, 2023 · View creator page →
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Most likely, the problem isn't with the slicing itself, but with your engine settings. If everything is small: In Unity, check the Pixels Per Unit parameter in the sprite import settings. Try reducing this value. In Godot, simply use the Scale of the object itself. If everything is blurry: You need to find the filtering setting. In Unity, set Filter Mode to Point (no filter), and in Godot, select Texture Filter: Nearest. This will remove the blur and restore sharp pixels.
30+ Unique Modern Guns Asset Pack Pixel art comments · Posted in 30+ Unique Modern Guns Asset Pack Pixel art comments










