I don't quite understand what you need, maybe I can help you?
Sorry for the confusing response, i was wondering what app or website you would recommend to extract the individual sprites off the sheet. I've tried asperite and a few websites and none of them were able to get the correct size. When i get them out and into my game everything is just too small. Especially the attachments.
Most likely, the problem isn't with the slicing itself, but with your engine settings. If everything is small: In Unity, check the Pixels Per Unit parameter in the sprite import settings. Try reducing this value. In Godot, simply use the Scale of the object itself. If everything is blurry: You need to find the filtering setting. In Unity, set Filter Mode to Point (no filter), and in Godot, select Texture Filter: Nearest. This will remove the blur and restore sharp pixels.
I got it! i ended up using https://tools.spriters-resource.com/#welcome to split the sheets up. then used my code to scale it properly. Thank you so so much! i cant wait to use these! ill share my game once i get it finished and will be sure to credit you! thanks again for the responses with help! :)