Hello, I played a bit and, for now, I have to say that I am enjoying it but, please, is it possible to make more deliveries? Making money is hard and deliveries only being done once a day makes it very hard to earn cash to buy stuff.
BTW, I haven't gone far yet, is that drone tech for actual sale or future content?
TimeReaper
Recent community posts
Hello, good game so far, it seems better written than FLX (not that FLX needs better writing anyways) and I like the small RPG mechanics but, personally, I think the game needs more methods to gain experience. So far, only helping Aldit in the bar at night gives me experience and, bare minimum, helping Ava in the guild should also give experience, especially when big quest that gives lots of experience are, for now, null. And it would be nice to have more use of the stats (I have just fully awaken Trice) because the decision making has been fun for me.
Now, as for the sex part, I like the implementation (just as good as FLX) but, IDK if it is just me, but when we get to corruption level 4, could we have more options of reprogramming? Exhibitionism and Public Use can be fine and all, but there is so much you can do with Mind Control and Corruption (like Bimbofication, Droning, Submission, etc) that could be used to reprogram other girls (like, in example, Shael could be reprogrammed with Submission and/or masochism... IDK she just seems like it; while our Landlady could become needy that loves to dote on you, with milking if you are into that) and, sure, I can understand that writing and programming is hard, but having all the girls with the same fetishes for reprogramming feels, IDK, kinda dull.
Like, Corruption Level 5 could be based on how much you trained them on the fetishes you chose (which is why I think it would be easier to have two specifics on them instead of having all the girls with the same training options) granted, by this point, I am just saying stuff.
Anyways, the game is good so far, thanks for this.
BTW, after finishing the quest line for Belia (which gives no experience, narrative or item reward so far BTW) when I click on her again, the game kinda glitches. I am playing the Mac version, latest update.
Have a good one.
"For you who noticed why the main character level up slower than normal"
Look mom, I was noticed by a dev.
Seriously though, thanks for the update, good to know you've been working on this.
So just out of curiosity, since they are going to be turned into dolls, can you change their personalities? The robotic-drone state sometimes irks me wrong when it reminds me I destroyed all shreds of personality (not asking to change it though, I think you are among the very few who does it and I want to see what you do with this) and, at the same time, if there is no personality, that means we should be able to imprint or mold A personality, right?
Now, I still remember my classes of coding, so I won't ask you something like that when you are working first on the RPG/gameplay aspects of the game and, so far, what I ask is for interactions (the personality changes could be influencing the gameplay, but I think it can be focused on later) which aren't as vital as the gameplay and the story.
Thanks for reading, have a good day.
Hi, sorry for writing this now, but I just remembered this. I got a perk that reduced sensitivity but when I leveled up, I no longer have sensitivities to lower, so the point got accumulated (and also makes any perk dedicated to reduce sensitivities useless) and I wonder if there is something that could be done about it?
I know that it is easier said than done. but if I keep leveling up (or get perks that gives sensitivity points) and those points accumulate but I have nowhere to spend them, well, I don't know, it feels like it is a problem. Like, I don't know, if we can pay to redistribute our stats, why not find a way to invest the extra sensitivity points on something else?
Sorry for not being useful, but I still think I had to point this out.
Ok, I enjoyed the game and I have a small doubt: how does the extra spells work? Same with the update.
I ask because I am afraid of having to replay everything just to see if I can get everything, like if I already had the requirements to unlock something but I didn't because it was at an specific date.
I have other doubts with stuff like "luck" and what feels to be secret stats (like empathy for animals) and I can't figure out what is the criteria to unlock the cutscenes with the girls, I guess Violet is the easiest one since you only have to study and most likely it will be in the library, but I can't figure out the other ones (except the one were the diary says she will accept you while studying on the afternoon) and, personally, I don't know if I missed something.
Still, other than that, great game.
Ok, finished the 0.03 version and I liked what I saw. IDK how long it would take for this to be updated, but, if possible, please remember to put a graph or stat showing how are we with each character relationship, in example, when I saw "Loyalty" I thought it was meant only for Yuna, not that it was for each character we met (though it has been in stuff related to her, so what do I know?) and it would be nice, in my opinion, to have a mean to track that.
Other than that, I like what I am seeing, best wishes.
Gracias, si llegas a actualizar bastante, no olvides actualizar el demo mismo para que sea un buen reflejo del juego.
Por ejemplo, una UI donde podamos ver nuestra salud base (en especial si la podemos extender al pasar rato con la señorita respectiva) y daño, ayudaría para poder planear mejor el uso de actividades diarias.
Ok, se ve prometedor en cuanto a historia, agradecería bastante que hay una opción para saltar diálogos repetidos, volver atrás O poder leer los diálogos si te los saltas por accidente.
También el juego no dice qué hacen los controles, o mejor dicho, qué botón hace qué. Si este demo es todo lo que ofrece, pues estaré esperando por más.
Por cierto, lo jugué en Inglés y estaba bien.
I ended up starting the previous chapter again which made me realize that Frankette now spawns again on Chapter 3 (last time I played it she never spawned) and that, I think, she now has her own theme(?) which sounds good.
Also, the factory's theme sounds good, wouldn't mind vibing to it outside of the game.
So I have a doubt, does retroactive content affects a playthrough?
I mean, you added content that activates on Chapter 2 (in example: taming the frog girl) but I am on chapter 4, does that locks me out or I can get said missed content on Chapter 4?
I hope I explained myself well.
UPDATE: Ok, it looks like the way I left the patrol on the prison previously made it so I can't finish it because the vampire's arousal reaches containment breach levels just when I get there. So I am between going to a previous file and leave the vampire's level low or, avoid the prison.
Hi, I just updated the game, I thought this was going to be because I had to wait for the next update, but the game still says that I haven't finished the Soul Cemetery.
Also, when I have to choose which character will get a buff or heal, the cursor doesn't show who will get it.
Also, THANK YOU for the Strange Elixir

Hello, I like this game, it feels very well made and the only "complaint" that I have isn't that big into the gameplay, just that I would like other fetishes to be used as attacks.
In example, I know not many women are into feet but it would be nice to be able to counter feet attacks (like a skill or perk to sensitize feet to create recoil) or have a skill to be dominate that could lead to either a stun or stop an attack related to it (like if Shizu is using her Bowing the Mountain skill, you can turn the tables on her) because not all feet related stuff is about being dominated.
Also, this idea came to me recently, that the player should learn hypnosis (at least as an upgrade from sleep, because sapping 10 energy per turn isn't that much of that help in general) and while I don't know which characters you think it would be better used, I would like to suggest it with Beris, since she is into submission, it would be an interesting romance/relationship if one could hypnotize her to be even more submissive and, depending on how you handle that, it may lead the character to be in problems (or in better relationship) with the other sisters.
I don't plan to say everything coming to my mind of what it could be done, since one thing is the idea and another its implementation, but it makes sense that Beris would be the easiest one to hypnotize and submit, considering she is into that.
Thanks for reading, have a nice day.
I see, thanks. Personally, the story you are giving is very fascinating, like, the idea of the transformation being related to personality is interesting, that some in the day can keep certain quirks or details of their original personality as well is also interesting. Add that you are the only one I've seen doing this kind of twist on succubus transformation, I am curious to see where the story goes.
Hello, after playing the game, I have to say that I like the concept and ideas brought here, I can't wait to see where you take the story. My only concern is that if you make a new minigame/gameplay mechanic with each new area it may feel overwhelming.
Other than that, I can't wait to see what you plan to do with the taming mechanic as well.
The sex scenes are also good, just in case you wonder my opinion of it.
September 23rd of 2025
After downloading the newest update, the game crashes whenever I finish a dialogue. I still have the previous version installed, so I opened it up to check and no problem comes when I play on it.
With that said, I appreciate that there are more dialogues for the charm route and the mouse now being a viable option to play.
Good game, I enjoy the twist that killing moves doesn't give you experience and resources are hard to get, it makes decisions count a lot. The story is also good so far. Now I have only passed chapter 1 so far but I have a question.
If Eyes of Greed removes willpower when you spend gold, why it doesn't give willpower back (at least on a smaller amount when compared to spending) when obtaining gold? Something like "lose 3% of gold spent on willpower, gain 1% of gold obtained on willpower", because Greed is a corruptive thing, so, in theory, it should have an effect on Aura when it comes to obtaining gold or (since I read about vices) it should make it easier for Aura to fall (or making a choice to go) into vices related to obtaining gold. Same with future curses that are complete. I understand if the reasons why it isn't done is for time or to avoid making the game too easy, just asking.
Now, I am playing on the Apple version, but I would like to know if it is possible to transfer my Apple save file to a Windows version of the game in case I decide to change systems, because I dread on the idea of starting all over again.
I play plenty of RPGs, you eventually learn to grind, especially when learning how to play with the new mechanics (BTW, I understand the logic behind programming the companion doll to first heal you when you command her to use her skills, but I also wanted her to steal and she only did that when I wasn't attacked/my health was at max, it got grating) and you notice that some monsters can kill you easily, even if the drop rate for healing items is very nice.
Still, your game is promising, best wishes.

It looks like quest can be accidentally triggered again, even after completion. Is it possible to remove the dialogues that triggers them?

"My apologies"