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tigersong

16
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A member registered May 03, 2016 · View creator page →

Recent community posts

Slowly but surely getting these to work in Tiled. Great stuff.

Where do I find the tile converter in the archive?

I'm wondering: what size are the merged tilesets (in the TILESETS folder)? 24x24?

Looks like fun, and you're bringing it to all PC platforms. Thumbs up.

TXTdit community · Created a new topic Thank you

Since I started using Linux, I've noticed that most text editors are also code editors. They have distracting features like syntax highlighting, pop-up hints, etc. that aren't necessary for writing prose. Thank you for creating a plain text editor.

Just double-click the file "ogmoeditor" or run it from your terminal.

You're a great asset to developers.

Can't pay for this. :(

Did you use Unity? I tried, really I did, but now they even want payment for Collaborate. No thanks!

I love Lyndow- it reminds me of MYST but without those frustrating puzzles. Also, how on earth did you create the illusion of transparent windows? Fantastic!

I like your style.

I was wondering where those vehicle sprites were! ;)

Linux too, please! I'm using Tiled Editor, which doesn't seem able to find hidden folders.

You're welcome.

When I download a game asset package from itch in Windows, it extracts said package to AppData- obviously not the ideal location! I propose a solution: First, add an Asset tag if it doesn't already exist. Second, once itch determines it has an asset on its hands, have it prompt the user: "Where should I extract these files?" That way it's very easy to point them to the right directory.

Thanks for considering my proposal. Also, in the meantime, how about a message saying, "You would be better off downloading this package from our website"?

The itch app says this game isn't available for Windows.

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Thank you. I've been wanting to get into 2D game development, but was boggled by the Unity "basics" package I downloaded. :)