Just double-click the file "ogmoeditor" or run it from your terminal.
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When I download a game asset package from itch in Windows, it extracts said package to AppData- obviously not the ideal location! I propose a solution: First, add an Asset tag if it doesn't already exist. Second, once itch determines it has an asset on its hands, have it prompt the user: "Where should I extract these files?" That way it's very easy to point them to the right directory.
Thanks for considering my proposal. Also, in the meantime, how about a message saying, "You would be better off downloading this package from our website"?