Hello! I did "meet" you on Twitter :)
Quick question, could we expect a cockpit view? :) Even if simple, but in principle. Thanks!
Recent community posts
Hello! Thanks a lot for checking my doings, I really appreciate that. Well, I am a family man, with a day job (electronics engineer), and, making things in Unreal Engine is my "side thing", although, it might be dominating a bit lately... :))) So, I am not a "professional" as in working full time, no. But, Unreal Marketplace assets making is my second job, that's true. Experience (and discipline!) I gain when making assets, I will eventually use on my dream project, roguevelocity3d.com
Here are various my shenanigans through the years (4 years, btw):
I am more Marketplace asset creator, for now, but I decided to try to release something small, fun, and public to Christmas, so, here it is! :))
I am checking your page now! Best wishes!
Hello, everyone! Merry Christmas!
I released this mini-game / tech-demo as a Christmas present (or, pay what you wish) for community!
Some of you might know me as an Unreal Engine Sci-Fi assets author, some of you might know me as a Cockpit Addict. Both points are true, but, this "Rogue Xmas 3D" is my first try to post something playable to all public (not just to Unreal Engine users, in assets case).
There are no goals in this game, just flying action fun! Enjoy! ;-)
>> Rogue Xmas 3D << (Link to page)
Finally played it - it is made great! Cockpit hands anims, weapon recoils, controls dynamics - all sweet. If bored, please extend this to something. I love aerial shooter, how about some "cleaning from turrets on giant space station surface" or something? :) Thanks for sharing this game, fun play!
I finally dedicated some time to play this, it is fairly competent space shooter basis in here :) I played up to 3rd ring (then died). I like visuals of enemies (and allies that later comes too), and mostly all visuals (maybe cockpit needs some more), controls dynamics seems fine. I know it was time restricted project, but would be nice if it gets further. One thing that I would prioritize - make enemies death "non-instant-disappearing". Some falling apart in pieces would be more immersive :) Thank You for this project, it is fun :)
I would be very thankful (and, not just me, i know) if you add Y-axis inversion for mouse control. Can not really play like it is, i am very "old school" :) Heck, if making option is too long story, maybe you could upload second download for game, where mouse Y is inverted? :) Thank You in advance!
Just downloaded, and did a quick run (before going to work) in "Free Flight" and "Arcade" - as expected, this is good fun! That picture-in-picture cameras view is great addition. Mouse pitch direction is in right right setting, also nice :) I like this, Thank You!!
Bought this game yesterday (if 2 dollars can be called "bought"), had just some 10 minutes with it, and - I like it a lot! Exactly what I expected, super quick access arcade-ish 3D shooting. My special respect for implementing plugin for proper controller configuration, Thank You for that. I played my first quick test with mouse, but I am always declaring that such games has to have flightstick support, even if at the end of the day you understand that maybe it makes more sense with mouse. As a "dev to dev" question, is this on some template/kit based? If not - you should consider to make a asset template from this! :-) Thank You for game. Soon will tell about it on my blog ("Cockpit Games" themed) and twitter.
Thank you for this very first demo!! Sure, it is early version, but basic fun is in! :)
Will try to figure out, can I use some re-mapper, emulator, to fly it with flightstick. And, for very casual sessions - mouse steering is a must. I hate gamepads :) Have them, but just for reasons if nothing else works :)
First of all - congrats on your Unreal dev grant! Obviously, you deserve that, you project shines. I am excited for things than may come now! :)
Small thing I am wondering, with kickstarter campaign coming, but I did pay something already here, what would be my options? Thank You.
try to outmanouver missiles, imagine your flares system is damaged :) I dealt with several squadrons without flares (i also don't know, do they exist in this version), it is great fun anyway :)
I bought this game, right after this new 0.2.9 version came out. Absolutely fantastic. "Alpha"? By content quantity - maybe. By quality - it is AAA. My flightstick (Thrustmaster Fox 2 Pro) configures good (did not try hat-switch anything yet), pitch, roll, yaw, throttle - everything okay. Visuals - oh, my... i don't even start. Just go see it. Wow. Difficulty of current mission - fine for me. I die for now before they all do, but that's just me with very little "flight hours" here :)
Thanks for this Game !!