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ThunderOwl

41
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A member registered Apr 30, 2017 · View creator page →

Creator of

Recent community posts

Don't worry, sane users have that "defender" thing long disabled :D
Thanks for Engine/Game!

Thank You, I bought your "Free Pack". This one fits me for it's "non-credits" aspect, but, I would like to have some consultative talk about tracks and effects from other your packs. About usage not in games, but in "game assets".

Hello! I did "meet" you on Twitter :)
Quick question, could we expect a cockpit view? :) Even if simple, but in principle. Thanks!

haha, yeah I know what you mean... ;-)

Thank You for all your work, and sharing! Also - file size on this is amazing! :-)

This is cute :)

Hello! Thanks a lot for checking my doings, I really appreciate that. Well, I am a family man, with a day job (electronics engineer), and, making things in Unreal Engine is my "side thing", although, it might be dominating a bit lately... :))) So, I am not a "professional" as in working full time, no. But, Unreal Marketplace assets making is my second job, that's true. Experience (and discipline!) I gain when making assets, I will eventually use on my dream project, roguevelocity3d.com
Here are various my shenanigans through the years (4 years, btw):
https://www.youtube.com/user/Latvian3Dman/videos

Thank You!
I am more Marketplace asset creator, for now, but I decided to try to release something small, fun, and public to Christmas, so, here it is! :))
I am checking your page now! Best wishes!

Hello, everyone! Merry Christmas!
I released this mini-game / tech-demo as a Christmas present (or, pay what you wish) for community!
Some of you might know me as an Unreal Engine Sci-Fi assets author, some of you might know me as a Cockpit Addict. Both points are true, but, this "Rogue Xmas 3D" is my first try to post something playable to all public (not just to Unreal Engine users, in assets case).
There are no goals in this game, just flying action fun! Enjoy! ;-)

>> Rogue Xmas 3D  << (Link to page)






Hello. It is starting on my "retro" system (Windows7, GTX970), I guess I can investigate and try this further.

So, probably my Windows 7 and GTX 970 are no good for this :) Still, interesting! Will share around.

Cool! Exciting :) Thank You for answer.

Wishing this for UE4... ;-)
(there are some similar assets, but always interesting to see and try new solutions)

Update! Added semi-empty "landscape" tile, and separate building meshes. There is now "Overview" map/level as well.

Aha, I understand. Thank you . :)

Hello. Would not go on Windows 7?

Thank you for this project! I love aerial combat, and I make some myself too ;-) On thing here - really needs mouse Y inversion option. EVERY flying project has to have that ;)

Not sure how to get it controlled with keyboard / mouse, please?

Hello. Was this abandoned..? :-( (sad face...)

Sweet... Very! :)

I wonder, anything new on this one? :)

I am not sure i understand about "Firebird" project? What is it?

Finally played it - it is made great! Cockpit hands anims, weapon recoils, controls dynamics - all sweet. If bored, please extend this to something. I love aerial shooter, how about some "cleaning from turrets on giant space station surface" or something? :) Thanks for sharing this game, fun play!

I finally dedicated some time to play this, it is fairly competent space shooter basis in here :) I played up to 3rd ring (then died). I like visuals of enemies (and allies that later comes too), and mostly all visuals (maybe cockpit needs some more), controls dynamics seems fine. I know it was time restricted project, but would be nice if it gets further. One thing that I would prioritize - make enemies death "non-instant-disappearing". Some falling apart in pieces would be more immersive :) Thank You for this project, it is fun :)

I would be very thankful (and, not just me, i know) if you add Y-axis inversion for mouse control. Can not really play like it is, i am very "old school" :) Heck, if making option is too long story, maybe you could upload second download for game, where mouse Y is inverted? :) Thank You in advance!

Thanks for a game! ;-)

Just downloaded, and did a quick run (before going to work) in "Free Flight" and "Arcade" - as expected, this is good fun! That picture-in-picture cameras view is great addition. Mouse pitch direction is in right right setting, also nice :) I like this, Thank You!!

Disputed Space community · Created a new topic Idea

You should make some kind of asset-sandbox onm this basis :) For us to create our own shooting crazes.

Thank You for your source sharing. Learning for others.

My best wishes to your project! :)

Bought this game yesterday (if 2 dollars can be called "bought"), had just some 10 minutes with it, and - I like it a lot! Exactly what I expected, super quick access arcade-ish 3D shooting. My special respect for implementing plugin for proper controller configuration, Thank You for that. I played my first quick test with mouse, but I am always declaring that such games has to have flightstick support, even if at the end of the day you understand that maybe it makes more sense with mouse. As a "dev to dev" question, is this on some template/kit based? If not - you should consider to make a asset template from this! :-) Thank You for game. Soon will tell about it on my blog ("Cockpit Games" themed) and twitter.

Thank you for this very first demo!! Sure, it is early version, but basic fun is in! :)

Will try to figure out, can I use some re-mapper, emulator, to fly it with flightstick. And, for very casual sessions - mouse steering is a must. I hate gamepads :) Have them, but just for reasons if nothing else works :)

Okay, got it! :) Will follow the news.

First of all - congrats on your Unreal dev grant! Obviously, you deserve that, you project shines. I am excited for things than may come now! :)
Small thing I am wondering, with kickstarter campaign coming, but I did pay something already here, what would be my options? Thank You.

Thanks a lot for new demo version! For now - quick question: is there on/off switch for Vsync? It feels like it is Off, and I am not finding option to turn it "On". Thank You.

try to outmanouver missiles, imagine your flares system is damaged :) I dealt with several squadrons without flares (i also don't know, do they exist in this version), it is great fun anyway :)