I'm working on a somewhat larger project in Construct 3. I'm still in the framework development phase, though. No real content yet, except in my head. Okay, I've thrown a few NPCs into the sandbox and they're already reacting to me, but I'm missing a portrait generator for the dialogues with them. Since there's no universal portrait constructor, I have to build it myself. Okay, it's almost finished now, but this has already distracted me from my actual project for another two weeks. So, unfortunately, no. I mean, not yet. But it's coming. I'll let you know.
thinkrelative
Creator of
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Hi!
I don't want to put any pressure on anyone, I just wanted to politely ask if there's already a rough timeframe for that?
".. Battle (Attack, Dash, Hurt, Downed, Death) <In Progress!> .."
I think, given the nature of your tool, this is possibly almost as important as the custom assets.
Although that's great too, of course, as is the rest of the roadmap. :)
Thanks in advance for your reply,
Mischa
Hi.
I've made a tool.
Memao2Construct3 - Automatic Memao Sprite Sheet Converter
This small tool generates a folder structure containing all the animations of an exported Memao character, as well as the Construct 3 instructions for the location of the foot polygon and the origin point.
Regards,
Mischa
SpriteSheetScanner can find all sprites inside a sprite sheet and save selected ones seperate in choosen folder(s) or create new sheet(s) of them in 32bit PNG format.
https://thinkrelative.itch.io/sprite-sheet-scanner

Have fun!
Regards,
Mischa
