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Thiago Yasue

48
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A member registered Nov 24, 2019 · View creator page →

Creator of

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shin megami tensei se fosse bom

Glad you enjoyed ^^

Thanks for your feedback! 

About the loot system, the numbers in each modifier scale with your current level, though the rarity doesn't. That means you can have an item with 4 status on the first loot (but it will have less "status points" than items you'd get when you're with more levels. The UI also confuses me a little, so in next updates I'm going to fix it, maybe creating a red health bar instead of just writing the hp at the screen.

Thanks! Originally, the button was "I" for "i"nteract, but it was too far from the other buttons and it annoyed me a little bit, so i changed to Z. My script for obstacles occasionally ignores some walls and I didn't have the time to fix it :/

Thanks for your feedback! The lifesteal seems to be the most overpower (unbalanced) build in the game. The ambient sound was taken from another project since I didn't have time to develop a properly sound

The dialogues with dub was really unnespected, but I really liked it, though the combat system is kinda messy and caused the dialogues to bug. The graphics are pretty good, the idle animation of the animals is hilarious (even if it is just a bug). The bloom of the lights hurted my eyes a little bit.

Very good game, I don't know if it was intended but I beated the boss tentacle in only 2 actions.

今年は ただ4つをつくった

来年は もっとたくさんつくります

I loved the characters! Thanks!

もっとクリックしてください

really good, took me about two hours to solve

Yes! I had inspiration in Galaga and Galaga Arrangement (instead of bugs, I used body cells as enemies)

Thank you :)

Thank you for the feedback! I really enjoy it when people analyze my games, so don't worry about that.

I agree with you when you mention the polishing part, as I ended up having problems with the project's scope size and had to cut some features :/

このゲーム音楽も良いですね

(1 edit)

Congratulations, i really liked it! Even though the combat system is quite confuse, it was really enjoyable to beat the game. Music and the dialogs from my bizarre co-workers are really good.

First of all, thanks for the feedback :)

Secondly, yes, I have plans to create some "definitive edition", trying to fix some errors and adding stuff I didn't have the time to implement

Thanks for the feedback, glad you liked it! Personaly, I like to create unusual themes for my games, even in consolidated genres.

About what you said, yeah, due to lack of time, some errors were not fixed and some features (e.g. minimap and player stats page) were not developed :/

I'm very glad you liked it :)

Simple but very nostalgic, I'd like to see some new enemies and bosses in a future update!

Thanks for the feedback :)

Thanks! The gameplay was inspired by the game "Daiva" for NES :)

Amazing game, my favourite in the jam. Congratulations!

In my first run I got all the good endings, maybe I am a love machine

Quite simple but very challenging!

Loved this, the art is amazing

This game is incredible, the puzzles are really fun!

ちがうよ これはNOKIAけーたいゲームです

あざす!

お久しぶり Roger!

気に入ってくれてうれしい です .

Thanks for the feedback, specially about the interface.

yeah, my level progression system is a little unbalanced

Greetings,

I really liked this game, the thrilling atmosphere, the old school graphics and especially the NPCs (the first time founding a NPC really scared me, but when I realized, all the dialogs were funny )

thanks for the feedback!

I'm really glad you liked it! There was so much things I wanted to implement and a lot of things to improve but unfortunately I had no time... 

LV10 is the highest player level because my system of status increasing was broken in higher levels so I had to implement this fixing.

I died after 4 consecutive missing attacks, but gameplay is very addictive, i liked it

Leia o livro

Universo em desencanto

Leia o livro

Universo em desencanto

Leia e vai saber o que é encanto

Leia e vai salvar o desencanto

Leia o livro

Universo em desencanto

Leia o livro

Universo em desencanto

Leia e vai saber o que é encanto

Leia e vai salvar o desencanto

Leia o livro

Universo em desencanto

Leia o livro

Universo em desencanto

Leia e vai saber o que é encanto

Leia e vai salvar o desencanto

Leia o livro

Universo em desencanto

Leia o livro

Achei o jogo legal e bem desafiador. O maior desafio são os pulos, que são muito precisos e às vezes não saem (já usei construct2 e os inputs são meio bugados), mas apesar disso, eu quis zerar o jogo por conta da alta dificuldade. Porém, em um determinado ponto, eu cheguei a uma condição que era impossível de eu passar, não importava o que eu tentasse, devido à altura do pulo do personagem...

Obrigado pelo feedback! O dinheiro serve pra poucas coisas mesmo (basicamente 3 ações: dar upgrade no aterro, comprar políticas e incinerar lixo), basicamente por conta do tempo de gameplay, pro jogador ficar acumulando créditos suficientes pra comprar coisas.

Muito obrigado!

Thank you! Actually, we created this game for a gamejam, so we didn't have enough time to develop all the levels we wanted to.