Reminds me of celeste. You should add the ability to jump with another key than up (why not space or something), would make controlling it easier. Graphics, feel and sound is pretty good though!
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Just a tip. Yes, Pugi is only an XML parsing library, but that is pretty much all you need (my opinon - others may vary). I guess one could go with tinyXML2 too. The ones refed just struck me as having both zlib + bsd license and extra dependencies (ex zlib and tinyXML) that seems a bit unnecessary to do such a simple task.
A suggestion: add pugixml (C++ lib) for reading back the tiled maps to your recommendations. Its much more lightweight than the others you recommend on your site and has easier to understand + free to use license. No extra external dependencies and very easy to use.
I've bought your editor (it works great!) and Im using it for my AstroDucks games. Can I redistribute the tiled editor with my game or is there some other way I can make it possible for players to use it? I think a great aspect is that people can make their own maps for the game.
Have'nt tried it out yet, just saw it from the DUSK twitter. Watched the youtube video though - it looks amazing! I love the art-style. It made me think of a love child between doom and commander keen! Have you shown this to the old ID team? Im sure Tom would love it