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Grayson

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A member registered Mar 24, 2025

Creator of

Recent community posts

Yeah, sorry about that. I never once encountered that bug when developing, but I've seen it pop up a few times now. I'll update the page to say what the known list of issues is.

The gameplay is quite satisfying, albeit a bit repetitive. Where I really fell in love with this game was the graphics, music, and sound design. Everything is just so well put together and polished. However... I can't overlook that fact that this game has nothing to do with potatoes... :/

It's a good concept, and I think it's a very funny game. However, it's just a little hard to play, and not from a game difficulty standpoint. 

It's nice to see a shooter in this jam, but I'm unfortunately having a hard time seeing the potato theme actually come through. The gameplay is good, and very easy to follow, however.

I really like this. It reminds me a lot of Groundhog D-Day (for the OGs on Miniclip). The only thing I wish was different about this game was the control and slightly more polished physics. I know it's supposed to be timing based, but it just felt very challenging to really have much control of where the spud was going to go.

Pretty decent concept. The controls are fairly straightforward. I would however have liked to see more of this game revolving around the theme in some way, as well as greater amounts of polish.

I really like the concept, and the art looks great. Unfortunately, I had some trouble actually playing it. I didn't really know how to play, and the feedback was a little confusing.

Hey Kayla, I'm also looking to join this jam (as a developer) and think having an artist would be great! Can I send you a message on Discord?

Rogues!