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TheMindWright

5
Posts
A member registered Mar 11, 2014

Game

Recent community posts

Helicopters couldn't kill me. Bikers with shotguns couldn't kill me. You throw enough punks with green hair in my way? That'll kill me.

I love how adorable the mech looks, and how satisfying it is to kill the little grunt guys. My only minor suggestion is to just reset the heat every wave. I found myself standing still between waves, and with no timer, there's no downside to resetting it.

I like the shoutout to pixel eyes too :P

Awesome job.

Nice graphics. I love the parallaxing city in the background.

I know the jump height has been addressed in previous comments. It was a big issue when fighting the blue guy in the ice caves. I don't know if he is killable, since I wasn't sure if I was hitting him, and I kept hitting my head on the ceiling.

Overall it was very ambitious, and it looks like you have a good base for tuning and refinement. Great job. 

It took me a few tries to get into it. The first few levels are actually a lot harder than when you get more colors. I mostly brute forced the puzzles until I got to the later levels. Then it started feeling like a resource management puzzle game, which worked out really nicely.

After I got the hang of it, the actual game is really addictive. Let's see if someone can beat 22. :)

Love the music and the mood of the game.

I think my gun might have locked up a couple times. It actually got me killed.

Great job.

Oh man, I did all the prep work, and I skimped on the security access level. The door guard stopped me in my tracks.

I'll have to play it again now that it's on my phone.