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TheLastHipster

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A member registered Jun 25, 2015 · View creator page →

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Ah, sorry about that. Don't have access to a linux (or MacOS) machine so I couldn't test either before uploading. Unfortunately I probably won't be able to do anything about it this game but I'll keep this in mind for any future Linux exports.

Edit: Obviously if you do have access to a Vulcan capable Windows machine I would encourage you to try it on that, since so far that seems to be the only version working properly.

Hey, so glad you liked it. I switched to using 4 as soon as the first Alpha came out. It is a little buggy and crashy at times, also I lost a bunch of work on a bigger project after updating to a newer version, but for smaller projects I'm really liking it so far and definitely looking forward to more stable versions.

Hey there, glad you liked the game.
I think I probably agree with you about the spawn rate to be honest. Balancing spawn rates against fire/reload speed was one of the trickier parts of making this and I think in an attempt to avoid the game being to easy or rounds dragging on too long I probably over corrected a little bit

Hey there, just launched my latest project 'Lost Cuirassier', a short 3rd person arcade shooter in which, armed with a brace of flintlock pistols, you fend off skeletons and survive as long as you can.

It's pretty simple as it's my first shot at something with actual gameplay but I hope you'll check it out and enjoy it.

https://thelasthipster.itch.io/lost-cuirassier

Thank you! I'm so glad you enjoyed it.

This is super cool! Thank you for this. :)