The Style of the game is very charming and the gameplay is fun, but personally I dont think the AI images work well here. Id rather have more of the smol silly wizard man.
TheGreenDude
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I tried giving it a go, the text on the web page seemed really intriguing.
Sadly it turned out to be really confusing. Im not sure wether attacking was actually working, nothing seemed to happen.
Considering the amount of contributors you listed, I wonder if you uploaded a wrong version or something. Its okay if a game is simple, colorful cubes with eyes are very charming. I just expected something else.
I tried this commented to be encouraging, I hope it worked out
Thank you for playing!
We planned to be able to place roots yourself and maybe have abilities that interact with the green area. For now its really just random afterall.
So uh that score, when did you get it? 500 should be a lose screen.
Winning is done by finishing the last wave
The buttons definetly need a tutorial then
The interaction on how to climb and the short time to react is something I have never seen before, well done!
I found it very frustraing though, often I wasnt able to catch the one I was aiming at and just launched myself back to zero. This is generally fine, its okay if its meant to be hard, but maybe you could have some more "checkpoints", just platforms that catch you if miss, but then again maybe you did and I just didnt get that far xD
I think your game has a lot of potential and it really looks like you put a lot of love and thought behind it, But I dont know if I was encountering a bug or just generally didnt understand what my task is. Level 2s Recipe for example showed a pink thing and I have no idea where to get that from, I only had one recipe for the constructor and an output with a green thing.
Maybe ill try again some other time
I think I encountered a bug in my second attempt. I took the card that slows enemies. In my first attempt one of the ranged enemies moved in ffrom the wall, this time he just kinda speeding all around and I could sometimes see him for a split second.
Anways, nice touch on some of the ceilings, if I werent looking for that pesky enemy I wouldnt have noticed it :D
Overall really fun! But I wasnt able to shrink the rat. For the cat I took advantage of the attack animation, but the rat didnt seem to have one and just ran me over, which is also kinda fun. Also make sure to list spacebar to sprint on the page, only found out by accident
I can see this as some sort of arcade game, with a leaderborad of who shrank the most animals
Overall really fun! But I wasnt able to shrink the rat. For the cat I took advantage of the attack animation, but the rat didnt seem to have one and just ran me over, which is also kinda fun. Also make sure to list spacebar to sprint on the page, only found out by accident
I can see this as some sort of arcade game, with a leaderborad of who shrank the most animals
This was really relaxing, the theme interpretation of scling economy is simple but you exceuted it very well. It starts very slow and suddenly your building and upgrading left and right.
Also interesting with the translation. Overall I really enjoyed it and I think there is still potential here, like background music and an over view of achievements.