It was a fun game that reminded me a bit of poker dice. I did encounter one minor issue: some UI elements were misaligned and didn't properly fill the screen. Other than that, though, the graphics and audio are brilliant. (They gave me a bit of a Lovecraftian vibe.)
TheExplanationFE
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I like the font and the audio—they remind me of late 20th-century horror movies. The controls and mechanics are simple, but they come together to create a nice puzzle game.
One minor issue is that one of the room names was still a "TODO" note indicating that the room needed to be named later. I didn't find it distracting, though; at first, I actually thought the game was breaking the fourth wall...😅
This was one of the most entertaining games during the game jam. For me, it felt like a cozy open-world Pac-Man game. The graphics were good. If you ever decided to continue developing it, I think you could add some kind of obstacle or challenge factor, like enemies.
(Question: Does the alternating colors of the “GO!” text in the shop reference Teen Titans?)
I liked it.
Negatives:
- In one place on the map, you can see outside the level.
- It’s a bit unoptimized (though it was noted, so that’s fine).
Positives:
- There is an options menu (for us and many other developers, there wasn’t enough time to include one, so this is a big plus).
- I like that you went for 3D.
- The idea is unique, and the slightly minimalist visuals and intro give it a distinct vibe.
An interesting little tower defense game. A few criticisms, and I don't mean them in a negative way:
- If I saw correctly, there doesn't seem to be any Y-sorting between the enemies and the towers.
- The three minigames didn't feel very balanced. The maze was too easy, while the matching game was too time-consuming.
What I liked:
- The minigames were fun.
The game was good. The roguelite-style choice mechanic wasn't particularly unique, but the game was still a lot of fun because of it. (I'm saying this even though our own game wasn't especially original either.) I'd say this is my favorite rage game, with a fairly steep learning curve. (Once you get the hang of the more subtle controls and inputs, it becomes really enjoyable.) The boss fight was unexpected and enjoyed.
Top-down Mutant Thief Turtle
Discord: theexplanationfe
This is our first game.
