Great! I did so many laps trying to stick to the arrow path in under 13 seconds XD
I could see myself losing HOURS on this game - brilliant!
Honestly I think it's probably just a user error but I found this incredibly difficult to understand. I wasn't sure if there was a time when I should be pressing the instruments to get them to play, some seemed to stack, others... didn't. I love the art and the concept, but I think it just went over my head! Also, getting attacked by demonic, magic-wielding musical John Wick was a nice touch :D
Interesting idea - could just be me but I couldn't hear any sound. I think a more explorative method of play would have worked well, rather than telling the player what they needed to do (though I did like that the hints were also revealed upon death). Also, as I'm sure others have mentioned, the collision felt a bit off and could have done with a shadow or something to help positioning with the jump. But, hey, you made a game and that's more than I can do so big kudos to you! Keep creating :)
This is an amazing concept!
I loved the idea behind controlling the robot with the floppies. The only real criticism I'd have is that it got a bit twitchy at some points where it relied on your having to swap disks on the fly, but maybe having the option to slow the robot speed would have been enough to solve this, without turning it into a turn-based type of thing? That's a very minor point, though, and just removing the 'Walk' command seemed to give me enough time to plan out my route satisfactorily in most cases :D
I didn't actually play more than a handful of levels but I'm definitely coming back for more!