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OcculTwins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2470 | 2.961 | 3.357 |
Overall | #2728 | 2.709 | 3.071 |
Fun | #2754 | 2.520 | 2.857 |
Presentation | #2826 | 2.646 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as cultist-twins who use their magic to link together the friendly but somewhat dim-witted slime-demons they summoned. Both cultists have to make it to the portals to get to the next level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Loved it! Great puzzles, really clever.
Thank you! Really glad you liked it :)
The idea was really clever and the graphics are great. It was a bit confusing at first, but it was a fun puzzle game once I got what I was supposed to do. The biggest flaw I've noticed was that you can't turn without moving (if that was what you intended, I'm sorry, I just like being able to turn in one place). 7/10
There's an invisible space in the level where switches are introduced, right above the switch on the top.
Thank you! Not being able to turn without moving was indeed intentional, but I fully understand that this is not everyone's cup of tea. Thanks for pointing out the bug so we can fix it for the post-jam version.
I like the look of the game but I didn't understand what I was supposed to do to win :(
Thank you! Unfortunately the browser version seems to be broken and won't show you when you linked two slimes. The desktop versions work like a charm though :)
To win a level you need to get the orange cultist to the orange goal and the blue cultist to the blue goal. Please let me know if anything else is unclear
Awesome game! Found a genius solution for the last level :P
Oh! That looks neat!
Adding an undo button would increase the fun factor by a lot. Can be frustrating to mess up the last move and need to do everything again. especially with how many situations force a reset.
Thanks for your feedback! An undo button would be great, unfortunately we didn't have enough time to implement it :/
Completely fair. Game was a lot of fun. Could see a lot of ways you can expand it.