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thebootsman

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A member registered Nov 03, 2018 · View creator page →

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I had a lot of fun playing.  Could maybe use some more meaning to which lanes the dice end up in, but it is a great start to something!

This was a lot of fun, had to force myself to close it out so I can rate more games.  Great job!

(1 edit)

Super fun game.  Hitting vs Rolling for effect is a neat mechanic, though I some times had issue with dice going in odd directions if I fired while moving or too close to a wall (EDIT: I see now this is a known issue) And of course there's the not enough dice issue; you've already heard it enough, but the dice to enemy ratio makes it hard to justify rolling for special effects especially when there is a chance for debuffs.

Had a great time playing this, awesome work!  If I had to have a complaint it might be that I was not sure what it meant for a weapon to be effective against an enemy and subsequently it was difficult to tell whether or not I had read the situation right.

Needed to close this after a a couple rounds or I wouldn't be able to get to any other games. Great job!

It's a neat idea, especially with the different environmental effects and how they combine. I am pretty sure the very first level I got was completely unwinnable though and there was nothing obvious I could do about it, so that will be something to look at if you keep working on this

Fun stuff!

I think rolling into enemies and doing that much damage is a great hook.

Bump and +1 for this