Really nice game! Innovative mechanics. One small cheat code I found is pressing A and D at the same time by the way - I can shoot without rotating that way.
smv
Creator of
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Playing this at midnight wasn’t the best decision!
Really great gameplay and ambience, great job. You’ve nailed it.
One change that I can think of is that maybe you should maybe add a minimap that is slowly revealed. Although as you mentioned elsewhere, using pen and paper and sketching the path yourself has a different level of satisfaction on winning.
(PS: For some reason using my trackpad makes the player look up and down instead of left and right. I don’t know if this is a problem just with my device though.)
This is a really good attempt for a beginner!
A few ways it could’ve been better (pertaining to the game jam):
- The game doesn’t really fit in with the theme very well. Maybe you could make the platforms auto-generate infinitely (which is mundane but still an improvement).
- The player sprite could be flipped when we’re moving to the left.
- Some feedback in the form of text or maybe an XP bar or health bar would’ve been nice! Maybe a trophy at the end.
All the best in your game dev endeavours!
Hey!
Here’s the link: https://discord.gg/cRvFbRg
This one never expires. :P
I’ll update the link everywhere, thanks.
GIC Game Jam - Beginner Resources
- Github for beginners:
https://docs.github.com/en/get-started/start-your-journey/hello-world
https://docs.github.com/en/get-started/start-your-journey/git-and-github-learning-resources
https://youtu.be/HkdAHXoRtos?si=JSVIBpGpwj0-n-a6 - itch.io - getting started:
https://itch.io/docs/creators/getting-started - Godot - beginner’s guides:
https://github.com/godotengine/awesome-godot
https://youtu.be/LOhfqjmasi0 (Brackey’s! 2D) https://youtu.be/Cy0CpQnjfUA?si=Z0VAyT2Kc5iN8V30 (Brackey’s! 3D) - Misc. resources that might be helpful:
Basic Principles of Game Design - https://youtu.be/G8AT01tuyrk
Game Developer Roadmap - https://roadmap.sh/game-developer
If anyone has good resources, feel free to send them here or on the spaces on Discord, Telegram, etc.!
This is a really cool pixel-art tool. I was looking for a free tool and this was the one! Absolutely loving it. This is going to speed up my game development flow for sure.
By the way, I'd like to use this on my Linux, so I can of course build using Godot, but as I've never used it before, it would have been great if there was a standalone .deb installer available.
ShootOut has been released! It will be soon available for phones too.
Wait, what IS ShootOut?
It is a classic Asteroids game reimagined.
I am promising new updates like multiplayer support, story mode, and also a campaign!
Here is the link
Music by 8 Bit Universe: https://youtu.be/jRpPp0RCh-4
used the following code with p5.js in my player class:
function Player(xx,yy, minX,minY,maxX,maxY){ this.pos = createVector(xx,yy); this.min = { x:minX, y:minY }; this.max = { x:maxX, y:maxY }; this.r = width*height/7000; this.lift = createVector(0, 0); this.gravity = width*height/100000; this.jumping = true; this.show = function(){ noFill(); stroke(255); translate(-this.pos.x+width/2, -this.pos.y+width/2); rect(this.min.x,this.min.y,this.max.x-this.min.x,this.max.y-this.min.y); fill(199); noStroke(); ellipse(this.pos.x,this.pos.y,this.r*2,this.r*2); } this.update = function(){ if(mouseIsPressed && !this.jumping){ this.lift.y-= width*height/3500; this.jumping = true; } if(this.jumping){ this.lift.y += this.gravity; this.lift.y *= 0.9; } this.pos.x = this.pos.x - acc.x * width * height / 70000; this.pos.x = constrain(this.pos.x, this.min.x+this.r,this.max.x-this.r); this.pos.y += this.lift.y; if (this.pos.y+this.r > this.max.y) { this.pos.y = this.max.y-this.r; this.jumping = false; this.lift.y = 0; } if (this.pos.y < this.min.y) { this.pos.y = this.min.y; this.lift.y = 0; } } }
Result on chrome:
It properly appears at the center:
Result on itch.io:
It appears at the bottom;
Why?