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Temirnator

15
Posts
6
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8
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A member registered Apr 11, 2021 · View creator page →

Creator of

Recent community posts

Thank you!! Do you think the reloading was confusing? Or was it that the game didn't explain all the controls very well (like what different buttons map to)?

Yepp there's no way to tell what bullet is about to fire other than memorizing it when u load them in loll - kinda like buckshot roulette. Thanks for playing!!

Yeahh valid valid. Max time that I got to was about 300 seconds. But that's only because i was using the Chamber Spin mechanic every time (which 4x healing and damage of all loaded bullets) - that's pretty much the main way to survive for any longer amount of time. Also sorry for the hp sinking before game starts! Thanks for playing!

Appreciate it!

Thank you for your feedback!

Thank you!! I'm glad people are impressed by the technical aspects of the game!

Hey Jun!!! Thank you for playing! Yeahh I wish I made some of these levels easier lol.

Thank you!! I'm so relieved that the game runs well on other people's browsers too.

AYY congrats on beating it! Non-Euclidian twins!! I realized a few levels were too tough but it was already too late yesterday lol. I spent half of Saturday just figuring out how to bake lights, setup materials, and migrate from CSG to StaticBody, etc - all to ensure browsers could run the game smoothly - I'm glad it was worth it.

Loved your game, found 5/6 items!! Also, looks like we both made games about looping spaces :D

Pizza

Cat-sushi, my two favorite things!

WOW thank you!! I would've loved to make more levels too, especially those that force you to enter the same room from different directions!

Thank you for the comment! Loved your game btw!

Thank you!! I definitely will consider your feedback. This is my first game jam