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Dice-integration's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5030 | 1.855 | 2.833 |
Overall | #5796 | 1.382 | 2.111 |
Presentation | #5929 | 1.200 | 1.833 |
Enjoyment | #5947 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the die to create traps on cells with the corresponding number. You can also influence dice rolls
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Quite nice, though I think you could improve the readability - well, it depends on your intentions. If you want to make it a more puzzle/tactics type game, do it, if you want to make it more of a gambling game, don't. The color-coding is a step in the right direction, but it would be good if you made the dice be of the same color, and have the re trap color mix with the tile color so you could also see where the traps are if color-coding is enabled. Maybe it would also help if the tile numbers would change gradually rather than be completely random. I'd also decrease the turn timer so that it's possible to think and consider your next move. An interesting concept, I haven't seen gameplay like this before.
Thank you!! I definitely will consider your feedback. This is my first game jam
I wish we could play in the browser