Refering to your reply to me as well: oh, it's exactly the same. I thought you were saying it happened with a different version, but it's also the current one. I guess it's at least not just me... Hopefully it gets fixed, but this seems to be the killer for me. General save fixes seem to be rare.
Tek36
Recent community posts
OK. Thanks. At least I know more of what it was.
I have to say, making it a once off wasn't very good. XD In all honesty, I don't see what benefit that gives. Same with not being able to backtrack. More often than not, when any of these ges have done this, it's caused some kind of similar issue. The once off was unique, but not being able to go back has frequently done little more than annoy the shit out of me because it's inevitable that it'll progress too quickly one way or another at some point and I'll be stuck missing out or have to frequently use the history (if it's even available).
On Android 10.2, I saved during the start of Layla's sex scene, went back to it and had a Sasha scene afterwards that gave me a key. I used the key and had a scene that locked me in where I couldn't go back or even use the menu button (if it's a bug, so be it, hopefully it's easily fixed; if it's intended, it's really frustrating being locked in like that, extra so given the other issues afterwards). Accidentally progressed too many scenes and in trying to go back and use menu, I went ahead even further. Being too far forward and unable to do anything, I closed it and was automatically started where I was. Unable to do anything else, I pressed on quickly until I could use the menu, though going so quickly it seemed to crash the game closed. I went to the menu this time, loaded my Layla save mentioned before and it's somehow saved that I've seen the seen that gives the key and after the Layla scene it goes straight into Sasha's next scene where I have to learn second hand about what I didn't get to see. Now I'm stuck with seemingly no way of seeing what I missed (to clarify, I kissed the scene after going into the white door upstairs in the restuarant/home for the first time).
Hopefully that's not too difficult to understand.
And this is the error when going into the 'girls' option.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "game/uiscreens.rpy", line 72, in <module>
NameError: name 'deckbutton' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "uiscreens.rpyc", line 72, in script
File "renpy/ast.py", line 1987, in execute
File "renpy/ast.py", line 1966, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1218, in py_eval
File "renpy/python.py", line 1211, in py_eval_bytecode
File "game/uiscreens.rpy", line 72, in <module>
NameError: name 'deckbutton' is not defined
[/code]
I'm getting an error on every 'deck' option/button. Pressing deck is fine, but every single option there and further through cause an error. I'm able to roll back and ignore seemingly fine, though sticking with rolling back just in case. I'm sure I won't need it for anything important before it's fixed.
Edit: I wanted to clarify that it even triggers on 'close deck'
Edit: Latest Android version.
Basically you have to follow Agnes' plans and such. If that doesn't work, then I'd guess there's at least a minimum affection number you need for her. I usually go all out and try to get and do everything, so I didn't have any issues with any of the three ending I got. Another spoiler, there's one with Azumi and one with, let's say The Director, to avoid big spoilers for anyone else.
Fair'nough. The text without buttons was the bigger issue with this, so if that's sorted, then that's good. Makes sense about the overlap; I think recall a number of other sandbox games having unique buttons that either directly allow saving or at least being up text that have the buttons below to make it easy too.
I'm sure it will make a lot of difference later with more options available. I do try to push through slow starts for that reason. It's often been well worth it.
The only remaining concern is Emily's interactions being a failure most of the time. For all I said about the rest, this is prolly the most annoying thing.
First season was good. Had some flaws but nothing too bad. Mainly just a lot of looseness, but it wasn't more than a lack of some final polish. Still a fun game with interesting characters and story. Some of the issues prolly come from the choice to separate the seasons too.
Season 2 however is kind of tedious. The start was a little odd too with being forced to gain strength to move some boxes, but that was at least minor. It feels sluggish with most activities being in the morning (at least how far I'm at) and only having 3 time slots, it manages to feel both like everything is in the same time slot and like there isn't enough time slots. Emily's interactions also tend to be a waste 90% of the time, almost the only evening activity at this point and it usually does nothing anyway. Also, it's annoying the way the UI change removes the buttons at the bottom (back, skip, menu, save, etc.) half the time and just limits saving to be from the laptop or when there does happen to be buttons at the bottom. It would be nice to have a navigation menu in the house too, it's a little annoying getting around when you can't see what room is what without holding on the button, which is hard to see around one's finger too. The timer for the Mary's paperwork mini game is barely enough to read what's happening sometimes.
This was honestly a lot more detailed than I expected. I mainly wanted to make a point of the frequently failed interactions with Emily, but I guess the other things were worth mentioning. I do like the game so far, it's just these annoyances are getting in it's way. I hope this comes across as more helpful than just complaining.
Someone else found a fix.
Start a new game, set your name and relations, make a new save (not sure if it has to be an empty slot or if overriding an old save works), then load your normal save. Also, note that backtracking to before where you load will revert things again. It was fine when I Reloaded though.