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Ted Latas

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A member registered Oct 21, 2015 · View creator page →

Creator of

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This makes me sad :( 
In earlier builds the same problem happened with Fire2.png and added the file manually but had not seen this.
For whatever reason after packaging the build the png file was not included for the html version and had to include it manually. Now this shows the same problem with the audio of that skill for the windows build smh.
Anyway I'll add the missing file and upload a new version asap.

Hello! Is this on windows or mac/linux?

So glad to hear this! I hope it has aged somewhat decently and not leave you dissappointed

(1 edit)

I'm keeping a note of any bugs tha pop up for a few days, and then I will upload a new version

EDIT - I'm uploading a new version with just this bug fixed unless it violates the jam rules

That sounds like a bug :D

I hope when the day comes for the horror jam, I will have the time and inspiration to make something decent!

Thanks a lot! As you pointed out in the earlier review, there is an overwhelming array of combat/upgrade/gear options, and the reason is I initially had a larger scope for the game. 
But in the end I had to cut some stuff, including rushing through the last dungeon (for both paths). Non-combat option for the final is a great idea, especially considering that my main inspiration was vampire bloodlines and fallout, yet it didn't even cross my mind.
Anyway I wanted to try out making something with dense exploration and since you liked that part, I consider the experiment a success, and I will try to improve on it on the next game.

Thanks a lot for your review so far!
You are correct on the points you make, but I will not answer them until you complete it.
You already encountered some problems and you will surely uncover some more, but at least I'm happy the parts that I put the most effort (exploration and graphics) were appreciated.

So it's up again, I hope there are no more issues, cause I will not be checking again until tommorow!
Hope you enjoy!

So I added the missing animation file, which is very strange to be excluded during deployment. I did not manually mess with any files.
The upload is going to take a while now. Can I later add the windows, mac, linux versions, or will this violate the jam rules?

That's not good! I'll try to fix asap.

Thanks for playing  and for the screenshots tip!
I have some free time these days so I'm putting together a new game for your current jam (hopefully in time). 

Thank you for taking the time to play the game! The game was in fact made in 14 days because the jam deadline was extended.
You brought up some fair points in the end and I will work on them for future games (for example the XP from bosses and story pacing).
I'm very happy you liked it overall!

Same here. Evil corporate empire rules the land, resistance has retreated beneath the surface preparing a revolution.

Thank you very much for your comment.

I'm glad the message of the game spoke to you exactly as I intended, as it comes from experience and I'm assuming the same goes for you.
Also, happy to see you enjoyed the tweaks on the battle system, even if sometimes it might seem too hard.
The Dahlia story was supposed to be playable and see her struggle from her side to, but had to be cut for time.

Thank you for taking the time to play and give feedback, and I'm really glad you liked it!

Hey! Played the first dungeon, and I was really impressed with the summon mechanic. I noticed a few flaws here and there like spelling errors, but nothing too bad. Also I dig the meta humor, made me chuckle a few times. Overall it was good fun!

Thanks a lot! I'm glad you like it and I agree with your feedback, a couple of friends said the same things. I'll try to balance the battles better next time and have the critical buildings more obvious. Hope you enjoy the rest of the game too!

Hello everyone! Was the deadline extended or am I going crazy? I'd swear today was the last day. 

Don't get me wrong! I love the extra time to polish my game, but I'm really curious!