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teamultrarare

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A member registered Sep 14, 2017 · View creator page →

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I'd love a finished N64 version!

thanks Sapphire! We'll check out your game during play tests on Tues!

ok, the latest build is hopefully a fix for that. Make sure you have that one.  Let LambertJamesSD (on the N64 Homebrew Discord)--our programmer-- know if you keep having freezes

cool, I hadn't realized there was a Discord. Will join & get in touch there!

awesome & thanks!, let me know if you'd be interested in working together. I know a little bit of modeling but someone with solid skills would really round out that part of a team.

thanks, I really appreciate it man!

thanks! I really appreciate it

Hey!

I'm a musician & sound designer looking for a solid team of programmer & 3D artists. 

Who I am: part of the team that won the N64 Homebrew jam with Telocation Gemini.

Hear my work here or try it on an emulator near you

cool game! thanks for submitting and being part of the first pizza jam! sharing some difficulties I had playing it: sometimes I wasn't always able to pick up pizza slices in a box and couldn't figure out how to deliver it to a house. I'm assuming the grey triangle shapes are upgrades?

hey, I like how the jumping feels! Thanks for submitting and being part of the first Pizza Jam!

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Want a Discord channel? I got a Discord channel: https://discord.gg/q6KrEkvqtQ

hey, I streamed your game at about 1 hour and 45 minutes in. Loved the art style and overall polish! my high score after 3 attempts was 25. Feel like I could do better :/ ...
https://www.twitch.tv/videos/896833135

hey, I streamed your game about 1 hour 35 minutes in here https://www.twitch.tv/videos/896833135
really liked the art/animation and music especially! great job

Hey! I streamed your game:
https://www.twitch.tv/videos/896833135?t=01h31m17s
I really like your AI work, I'm a fan of MGS games and this felt similar. What I would really like as a multiplayer asymmetric game that combines the hide/seek mechanics that you already have. great job!

We've considered it and still could if demand were to grow with the awareness of it. As it is now, it's manageable and sustainable 👍

really liked your game!! art style, level design and puzzles were amazing. Got stuck on the most difficult sniper level. I streamed my first impressions at
https://www.twitch.tv/videos/872333149?t=00h50m14s

I use a hdmi capture card for my webcam. That's why it's not picking up. Streamed my first impressions here, really liked the music and art style
https://www.twitch.tv/videos/872333149?t=00h23m18s

streamed your game here, really liked it! only thing I'd suggest changing is making the cursor smaller and spikes more dangerous (hit boxes)
https://www.twitch.tv/videos/872333149?t=00h23m18s

streamed your game here, really liked the art and polish, was a liiittle bit difficult for me fwiw
https://www.twitch.tv/videos/872333149?t=00h28m45s

streamed your game here, really liked it!
https://www.twitch.tv/videos/872333149?t=00h32m54s

really enjoyed streaming your game here! only reason it dropped frames is my monitor was at 3k and res is stuck on full screen. Loved it!
https://www.twitch.tv/videos/872333149?t=00h42m14s

hm I can't get it to recognize my webcam

We just released a game called Telocation Gemini and one of our dev members offered to translate it to Italian, Scottish, Gaelic, and Scots--but the current Metadata section doesn't support Scots. We can release the translations ourselves, just wanted to put in another vote for adding Scots.

Thank you

speedrunners, show us what you've got: https://www.speedrun.com/telocation_gemini

wow this game is awesome! I streamed it on my Twitch channel, jtn191. only suggestions I might make are to make brick walls a little easier to break, clearer indication on upgrade screen that you should buy those perks.  Getting stuck on displays is also kind of frustrating. I previously had a few ideas for a black friday game. Let me know if you'd like help--I specialize in audio stuff

hey thanks for the feedback. I was worried about implementing music because it isn't officially supported in Bitsy. You have to either do audio manually or use a handy tool (I need to thank that creator) to do it. I researched it before and found that Chrome doesn't always allow auto-playing audio, whether it works or not could be browser dependent. Please let me know how it works for you

I need to figure out how to better use the dialogue system. Mostly had issues with the snowman automatically repeating himself. I don't think Bitsy is really designed for longer dialogue. Afaik stock Bitsy only allows 3 colors but I think there might be "mod"-like tools to add to that.


But thanks for the kind words and for taking the time to play it & comment; a lot of it was improvised, learned on the fly, inspired by generosity I've received

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yeah I didn't really like the theme so much

Thanks for playing and the feedback!

thank you!

great story telling! so slick and well presented!

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really liking it! I checked it out because I'm starting with Python and Pygame, and programming in general. A bit of constructive criticism (from an audio guy): the footstep sounds are really low and rumbly.  It looks like you combined the low, rumbly "ambience" file with your  "grass" footsteps. you could try using a different sample or put a high pass filter on it and your ambient sounds (100 Hz or greater). 

I found that you can exploit the controls and hold both left and right to wall jump


Also turn up or replace the music! It sounds like environment noise. Nice job, hope to learn a lot from your project

Cool idea, is there a win state? I couldn't get past anything other than fast beeps

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thanks! Means a lot. Hope to expand on it just for players like you. 

very cool title screen. I can't seem to get the objective at all though...

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Thanks for playing! I revised it just for you!

**spoiler**

yes, I would've liked to have collectibles and a few other ideas. stay tuned...

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hey, thanks! I'll try making it a bit slower; It'd be fun to make something more developed from it...

probably a bunch of unused assets

tried it on the other work computer and it apparently doesn't work on 32-bit machines

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same for me. I'm trying it out at work on a laptop and neither the track pad or "nub" mouse are working for turning. When I pause, my cursor is visible and moving. Looks very cool though, dev. Looking forward to trying it out