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TeamJoinedTogether

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A member registered Jun 13, 2021 · View creator page →

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Oh totes, definitely see the need to calibrate the jump and just the overall feel.! 
Haven’t been able to have a look at your game yet, hoping to do that tonight. From the first-impression I love the Celeste style you got going though! ❤️

Totes like Baba in a way; Glad you liked it! :)) 

Thank you so much! Glad you liked the style too! :))
Wll take that into consideration, though we do like the rolling motion if anything, as opposed to maybe sliding. Maybe there is a way to keep the original movement but make it more nimble? 🤔

Thank you!! :D 

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Thank you so much! Totally, if we had more time we would have loved to see something more done w the art, maybe in the direction of yours; So cute and well executed <3!

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Wow. Simple, clever and got enough time to polish and level-design so well. Just amazing! 

Love the style, and so polished for being only 48 hours, holy moly.
Really good job, totally hit it out of the park with this one!

Just want to say your game looks awesome! Unfortunately I cannot play it as I am on a macbook, but if anything I would love to rate your game purely on the visuals. Just beautiful design! :)

Wow, very nice of you to say!, and Baba is you is definitely a big inspiration for sure.! Thank you! :D

Thank you so much!, I am sure the art team would be very happy to hear that feedback! :) Hoping to release a more polished version after the jam!

Hi, thank you NotAlexRobins! I am not sure which game you submitted to the jam? I usually see it under the profiles, but not underneath yours, would love to take a look! :)

Thank you!! Glad you liked it, yeah definitely would have loved more time to polish etc. Next time! :D

Hey thanks! :D, and sorry about that, level-design kind of came at the end of everything unfortunately, some levels just did not get playtested unfortunately :/

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Thank you so much, apparently you can avoid the clipping issue by playing fullscreen. Will add a more polished version after the jam for sure.! We had so many more mechanics we wanted to add, hoping we get to explore that one day after the jam as well :)

Wooow, I am so impressed. What a beautiful game, such polish, so smooth. Really hit it out of the park with this one! :D

Woof, made it to the heavens, but only w five pigs (Lost all my giant pigs :C)
Love how adorable this is <3 And so impressive you did this in only 48 hrs.! 

Clever mechanics :D! Though, I wish the "laser" sfx were a tad less jarring since its being used so often! Would be fun to see even more clever level-designs w this idea!

Wow solid, smooth and love the gamemechanics. Wish there was a bit more sfx. Definitely a challenge to choose the right components to attach and attach it correctly so you dont inadvertantly shoot yourself.! 

Wow, even a themesong for junkbot. Love this concept, and the game looks solid as well, great assets and gameplay <33

Love the sound effects for the boss at the end, solid gamemechanics! <3

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Baba is you is definitely an inspiration, glad you liked it! :D

Hey great to hear, thank you for playing!! Will absolutely take a look at your game! :D

Awesome game, so addictive! Definitely a game I would like to getgood at! <3

Cutest artstyle, had some problems figuring out what to do as well.!

Thank you.! Yeah, we barely had time to order levels, its definitely a few ones that should come much later in the game.! :D

Awesome concept, was hard to get the hang of it, but after a lot of failing and trying I got it! Ended up in a screen with only x's for objects, could not really progress at that point, I guess one of the bugs for WebGL build?

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Such a cute game.!! :D The controls were definitely hard to wrap my head around, but I am sure with a bit of practice I would have traversed this mountain easily.!

Definitely the idea! Glad you liked it! :D

Thank you so much.! :DD

Thank you! :D Definitely some problems w the viewport, hoping to have that resolved for the next jam! 

Thank you! :D

Loll, yeah.. we made that credit scene at the last minute, but never playtested it, aaand, this is the result :P

Thank you :D! We are super happy with where we got in only 48 hrs, definitely room for more polish, we were so close to adding music too, but it fell apart at the last hour!

Sry to hear that, thanks for trying, we did not have enough time to add some proper instructions on each level, hoping we get to make it more accessible the next time! :)

Thank you so much! Baba and other word-puzzle-games was definitely an inspiration! :)