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Teaco

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A member registered Aug 09, 2024 · View creator page →

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Ok, that's really clever.

The music is great too !

Flappy bird but cancer.

And the sound design is immaculate.

I love it, good game.

Thanks for playing my game !
I've never made a puzzle game before so I had a hard time tuning the difficulty to be honest, but I'm glad you could beat all the levels.

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This game was super fun !

I love the entire cast, their dialogues are great (Simple Tom my GOAT).

I had a familiar feeling during the whole game as I waited for specific characters to show up at specific times at different places, but I couldn't put my finger on it. But after reading the other comments, yeah it really do feel like Majora's Mask little quest in Clock Town (I mean the game is literally called Clocktower, I should have guessed earlier for god sake).

So you nailed that feeling I think.

The other comments already adressed most of my feedback, so I'm just gonna say that I agree with what have been said below.

In any case, great entry. 
And good job !

It's always nice to see some 3d platformer in a Jam.

I couldn't play for very long tho because the game made my pc seriously heat, but I got to try every power up I think ?  At least all of the ones that are shown in the controls at the bottom left.

Rocket Jump is so good by the way.

Pretty fun idea, and fits the theme too.

I really like how the game is about optimizing you color balance rather than having a lose condition.

I think the game could really use some audio, but I understand how hard it is to get everything done in just 4 days so prioritizing the gameplay make sense.

Also, it would be nice to be able to "wrap" around the map, like if you keep going left you eventually loop around to the right.

Good job on the game !

That's a cool party game you made here !

C'est cool que le jeu soit traduit en français aussi

Unfortunately, I couldn't find someone to play it with, and I'm sure its a whole lot more fun when you try and grab some food from a friend juuuust before they do to piss them off.

Nice entry in any case !

Thanks for the feedback !

Its cool to see other Unreal 4.23 warrior in the wild.

And yeah I'm proud of my "glob" sound lol, I kinda run out of time to do the other sound effects, so they are a more meh. 

But at least my glob is globing like never before.

Really fun game !

The area looks really cool, I lost my first game without completing any tasks because I just wanted to look around the memes and everything.

 The tasks were cool and diverse too.

T'as dead ça comme disent les jeunes.
Et vive la CGT évidemment.


T'as bien mérité un bon pastis allez


So polished and fun, congrats !

Neat idea ! Good job !

Pretty hard since the zombies can one shot you but once you got the sprint it gets way easier.

If anyone is having trouble to beat the game : try to get extra survivors on the first 2 rounds to get the sprint early.

The idea of a singular dude inside the moon controlling the tides while being watched by his cartoon evil mustache boss is hilarious. 

Cool game !

Nice game !

It's easy to pick up, you can end up playing a while without realising.

I just wish there was a way to restore your health somehow, like after getting a bunch of white bernacles in a row or something like that, but it was fun regardless.

Good job !

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                                                                                                                             Winston Churchill

Super fun, the use of the theme and the prerequisite are literally perfect !

Also, I really like how the moon phases were used as an health bar during the boss fight, that's so creative.

Congrats !

Yay, I stabilized the temporal tide ! It just took 20 minutes of falling over and over. It was really fun ! Nice concept too.

The camera shake effect is too much tho i think, my head kinda hurts.

Really cool game, but it's hard to tell what's going on since it's so dark.

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Very clean and polished game, especially given the timeframe of the jam !

I ran into a little annoying issue while playing on firefox tho, my mouse would have a slight drift to the right after pressing the Escape key and then clicking on the game screen to focus on it. I just switched to Chrome and everything was fine, but I thought I'd mention it.

Voce perdeu.

It super looks cool but I didn't understand what to do during the minigame ?  Maybe you should add the controls in the page description.

But I like the idea of a Warioware type game, it definitely match the limitation.

Really simple but effective gameplay with a super clean artstyle, well done !

I would've liked for the game to have some kind of collectible to justify attempting some risky fly maneuver, but at the same time it might mess with the surprisingly chill vibe the game has, so I'm not sure anymore.

In any case, good job with this one, I really enjoyed it !

"It takes 12 hours to travel by boat, and you only ne-"

Really fun campaign ! 


And good luck with your night shifts.

As a snowball, I can confirm we make a living out of crushing every bones of random men on a slope.

Super fun game ! 

Finally, Haste 2.

You guys made me double check the name of the jam, this is an incredible game to make in like 3 days.

Seriously, congrats !

I love the goofy artstyle, the character looks awesome !

Also, props to you for making a proper in-game tutorial, I always slap a rushed 2 lines description after uploading my game because of bad time management, so I really respect you for this.

My problem with the game has already been mentionned in multiple comments, it is the akwardness of the controls.

But you seemed to have a concept in mind for this, so maybe its more of a difficulty balance issue, rather than a game design issue, because I can definitely see the "Twister with a keyboard" being a really fun experience.

Didn't expect a game made by someone called SerenityDev to give me so much anxiety.

For real, it's impressive how much it feels like an overwhelmingly busy shift, the art style and the sound effects (that god damn ringing) really sells it.

I wish I had a way to skip the intro tho, I didn't found one. I know its not a long one but since I didn't understand what to do the first few times I played, it did repeat a bit too much.

Good game, congrats !

Really sweet game ! I got deceived by its "wholesome" look and did not expect it to be so stressful, especially when only a few cars away from completing the CircaTrain™.

I somehow got non existing flashback of playing this during middle school.

Now that's commitment to the old App Store flash game vibe !

Well done ! Perfectly fits the limitation too.

Ah yes, humankind 3 most precious ressources : Wood, stone, and frogs.

Really nice and soothing game, well done !

Cool racing game !

You should add arrows on the track where to road make a 90-Degree turn, because it's hard to tell where the road is going unless you slow down a lot, which is against the first rule of racing games : Gotta-go-fast !

That's a really nice puzzle game, you use the main mechanic really well and the difficulty curve seems appropriate as well.

Good job !

Super fun game !

The upgrades all really change the feel of the fight, you don't feel like doing the exact same thing every time.

I especially loved stopping time, firing all my arrows next to each other and watch them all fly at once when time resumes, felt straight up like Dio Brando.

I just had an issue where the music would stop playing after a while, so I finished the fight in an akward silence.

Really good entry for this jam. Congrats !


Really cool puzzle game.

The art is really good and the puzzles are interesting.

I would suggest adding some audio, something not too intense would fit a puzzle game. I think a little tutorial at the beginning would do wonder as well, I did spend a few minutes wondering what to do exactly at first.

Super cool game overall, I enjoyed it !

They are way easier to tell appart I think !

And glad to see that the undo function is already a thing, cutting things from the game because of the jam deadline is definitely familiar to me, so I perfectly get it.

Really cute puzzle game !

I love how you based an entire game on the classic snake game over condition, pretty original.

I do wish there was a rewind button to undo your moves, as I sometimes moved a bit too much and screwed the whole puzzle by accident, even when I was going for the right solution.

I also think the teleporter could be more different from one another, it's quite difficult to tell them appart with only the icon changing. Maybe try switching up the colors ? It's just a suggestion tho.

Keep up the good work !

Ok, this game is incredible.

The main mechanic is super cool and, despite looking deceptively simple at first, is deeper than I thought.

You can make a big line of salt and draw a circle at the end to create multiple blast, you can almost complete a circle and then wait for the ennemies to go near to close it, you can blast under your feet to fly up in the air ( :3 ).

Like, this could be made into a full game for sure.

I just wish there was more ennemy type, but it's already impressive what you achieved in such a short time.

Congrats !

Art is gorgeous and the gameplay pretty neat.

It's a good entry for sure.

Thank you !

Going for a metroidvania in a short jam is pure madness, and you pulled it off !

The controls feels really good, and the art alongside the music sold the NES Metroid vibe perfectly.

Well done !

Blue kitty best kitty