Thank you for your interest in Pupil! Check back on this topic for news as we continue development on this toolkit.
- Tristan Damron
Pupil is a Unity VR package that I've been working on for a while now, and I feel like it's ready for its first release! Pupil was developed with the goal of creating low-impact image quality optimizations for VR developers. Current features include:
All of the features thus far have been backed by third-party research, and more is on the way! If you want to try Pupil in its early state, it's available for free at https://tdamron.itch.io/pupil
You can also check out the source code at https://github.com/TristanDamron/vr-research
Hope you like it! If you make something awesome with it, tweet me @tristan_damron
I'd love to see what y'all make! :D
P.S. Here's some screenshots of what it can do in the current release
Thanks for the feedback! I’m glad you enjoyed the core mechanic :) Regrettably, a lot of the art in the game got implemented last minute (like... with hours to spare before the deadline.) We don’t have long term plans for the game, we just wanted to do a jam to warm up before global game jam.
Today I decided to finally release an executable version of Shape Ship. Previously it was playable using Unity's Web Player, but ultimately I decided that it was inferior to a downloadable version. From here on out new builds of the game will be released as an executable file.
Hope you enjoy! :)
Here's what's in store for this update:
Have fun!! :)
v.0.0.4 is here!
Here are the patch notes:
Hope you will find these updates to be useful! Have fun!
Thinking of cooking up an update for the game to fix a few issues and I figure I should add a few things as well.
Here are some features that I'm toying with...
Think these sound good? Have ideas for other things you'd like to see added to the game? Let me know! :)