Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TCGM

25
Posts
10
Followers
351
Following
A member registered Apr 21, 2018 · View creator page →

Creator of

Recent community posts

If interest arises again, you could probably fix the wobble by turning up the rigidbodies' Angular Drag value

Hey, good to see you got it working in webgl! Like others have said, the jumping is very difficult to get to trigger. Additionally, I'm seeing evidence of an Update-based physics modification when moving. Ensuring all movement and physics application is inside FixedUpdate, not Update, will solve a lot of problems this introduces. Also, you can easily do ground detection by raycasting downward a short distance. Decent idea, timed platforming, looking forward to seeing the bugs get fixed!

Thanks for playing my game! You make gold using people passively, or commercial shops. Shops eat power and stuff. You need a factory to make stuff, which also takes power. Coin income is somewhat broken currently and a patch is incoming.

Thanks for playing my game! Glad you had fun. Coin income is somewhat broken and a patch is coming.

Hey, interesting little plant growing idler game. Good idea to include the bucket which lets you more easily transport items. The shop noise drove me up a wall eventually though, please do not make your shops moan at people.

Hey, funny dialogue, is there another ending besides the one which has you reload the webpage?

Hey, feels like the design and setup for a very fun survivors type game. Sadly, the weapons wobble significantly on their flight paths, making it far harder than it should be to hit anything. Lots of potential, and I'd love to see a version with the wobble fixed.

Hey, good job for your first game! Was a fun experience and I think you should look into polishing this because it has a lot of potential

(1 edit)

Hey, the the blob guy was hard to control but that can't lower the amout I love his wobbly little body, thank you for bringing this to the world!

Hey, cute art and floofy tails! Would have been great to get some audio though.

Hey, good music and congrats on getting all of that into a single html file!

Hey, fast paced and fun twitch gameplay, was suprsingly fun despite the simple setup. Good job!

Hey, short but sweet, would have loved an endless mode!

Hey, cool idea, was fun right up until my rusty hardcore parkour skills met the lag from the server and continued to yeet me into the lava.

Hey, interesting concept! Has quite a lot of potential, but the perspective and the long cooldown on flipping dimensions sort of took away from the experience. I found myself dying a lot to enemies which, if I'd had a qucker or instant dimswitch ability, would have been more skill based to avoid than cooldown reliant.

Hey, interesting idea and I definitely got amongus vibes from the implementation. Taking on multiplayer is always very hard, thank you for trying!

Hey, this game started out pretty decently, though having some guidance that you're meant to go to the village to get your tools would have been nice. Got confused in a few places and eventually found the crafting stations by searching every building. Wound up in a state where I could not mine anything and was out of logs to pump the bellows. Needs polish and some hotkeys or buttons to toss items in inventory, if that is why I reached that state.

Unable to play because you need to include everything in the build folder, not just the exe

Thanks! Glad you enjoyed! The little vibe checks on the sfx, feedback, and anims were things I spent a lot of time on getting right, happy to hear they really hit the spot! :D

Thanks! Glad you enjoyed! Pew pew kazoo let's goooo

(1 edit)

Thanks! Glad you enjoyed! Sounds like a bug, are you saying the health system doesn't show up?

Here's mine, ship game about managing resources and jumping to new stars! 

https://tcgm.itch.io/passthegame-starvoyager

Here's mine, ship game about managing resources and jumping to new stars!

https://itch.io/jam/day-1/rate/2188491

Here's mine, ship game about managing resources and jumping to new stars!


https://itch.io/jam/day-1/rate/2188491

You could say we're... Uniting.