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Hey, feels like the design and setup for a very fun survivors type game. Sadly, the weapons wobble significantly on their flight paths, making it far harder than it should be to hit anything. Lots of potential, and I'd love to see a version with the wobble fixed.

(+1)

Agreed, due to me playing a different way I didnt notice some of the issues until the later days.


If I had more time and interest I would probably rewrite it to work without physics as it introduced a lot of jank.

If interest arises again, you could probably fix the wobble by turning up the rigidbodies' Angular Drag value