Tattle Tactics
Recent community posts
hey there! sorry for the late response! i really found it interesting, the simple monochromatic graphics and the sound made it have an interesting feel and a deep sense of... overwhelment (per se) i mean, it really felt like another world, and that sells a lot, i really do hope you keep doing stuff like this, or you push another theme to the correct feel it should have, like this one, you got a nice sense for game design, and I hope it gets as apreciated as i feel it should later in the future. keep being awesome.
played your game for a bit and it has a lot of potential!! too bad i was playing with a keyboard, because it felt a bit clunky with it. but otherwise, i liked the music and the art style. the simple "counter and dodge" mechanic is quite well too, but i feel that if it's just going to have that it should get... ummm... let's say more "decorated" with the boss. make them a bit more flashier, or maybe, add more lines to get a better backstory on them. that way you can prevent the "oh, i guess i'll just keep repeating this again" feeling once it gets stuck on a pattern, and get people hooked on "what is he going to tell me now?" instead.
hey there! interesting game, I think it needs some fixing but thats alright it can get somewhere nice, you should be able to hear the bots a bit better if they see you (since they attack hella fast!) and i would have really loved to understand the machines a bit more, but for the time being, seems quite nice.