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played your game for a bit and it has a lot of potential!! too bad i was playing with a keyboard, because it felt a bit clunky with it. but otherwise, i liked the music and the art style. the simple "counter and dodge" mechanic is quite well too, but i feel that if it's just going to have that it should get... ummm... let's say more "decorated" with the boss. make them a bit more flashier, or maybe, add more lines to get a better backstory on them. that way you can prevent the "oh, i guess i'll just keep repeating this again" feeling once it gets stuck on a pattern, and get people hooked on "what is he going to tell me now?" instead.