Thanks I am stoked :D
taterlicker
Recent community posts
Gosh i'm out of ideas,i'm trying to make it so that I can use the right analogue stick to aim with and the left one to walk with but I can't find any keycodes for the sticks themselves and when I use the keycodes for gamepads default directional pad,whenever I trigger the crosshair I can't walk at all any more and I can't get the crosshair to turn off so that my character can move again so I just get stuck :(
Love the update and the keycodes for gamepad are found in the rmmz_core js, for anyone else looking
0: "ok", // A
1: "cancel", // B
2: "shift", // X
3: "menu", // Y
4: "pageup", // LB
5: "pagedown", // RB
12: "up", // D-pad up
13: "down", // D-pad down
14: "left", // D-pad left
15: "right" // D-pad right
However the crosshair is working great but I can't walk at all,so I'm wondering (for a work around?) is there a way to use like pagedown// RB to activate/deactivate the crosshair so I can walk when it's off?
HI so I have this feature in my game where there is a timer thats always running and when it hits 0 the character is taken back home to start a new day.
When this clicker event is running I want it to shut down just like the player had closed it so that it stops the clicker altogether because instead of taking the player home when this is open, it just closes it down and re-opens it in a loop even if I use the switch to turn the clicker off
So basically I need help with closing and stoppping the clicker game as soon as the timer hits 0 or below could you help me?
Awesome thanks for clearing that up for me :D
Thanks so much for your help,I've been looking for a system like this because it's been years and years since I've used RPG Maker and I don't have as much free time these days but love to put together small games as a hobby and for a personal bucket list lol
Thanks for passing on that info to Olivia as well :D
No worries about having to redownload :)
Ok so the bed event is working great now however one more slight bug? so when it hits 3 am it teleports you back home but the day name and number doesn't change but it changes the time to 6 am as if its a new day.Also wondered is there any way to have the casino number input controller supported? Or is that an issue with rpg maker mz itself?
Thanks once again for your patience and caring