Try to hold down the walk button immediately after you won the fight (during black loading screen). The character will start moving even before the world is visible and hopefully escape this one patch of grass.
Tarrokk
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A member registered Jan 07, 2017
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I played through the entire thing now, overall a great experience! The final fight was kind of strange due to the high levels of the opponents. I was only able to beat them because I had captured Dragonite and Onyx, thus it felt like cheating. Still, for a demo it was awesome!
I also love to see that you constantly post updated versions. Looking forward to all the bug fixes :)
Great game so far! Here's a list of a few bugs I found:
- Swablu can learn "Baby-Doll Eyes" on level 28 although it already knows it.
- The fights get stuck quite a lot. For me, especially on wild Swablu encounters, the enemy will not do anything on their turn and the menu disappears.
- The same happens when my Vulpix uses "Pound". After jumping, there is a high chance it will not come down on its turn and the game gets stuck.
- During the fight with Mercenary YIOR, the enemy Pokémon's health bar disappears randomly stays invisible for the rest of the fight. Also, the fight feels quite unfair. The difference between the level 30, 35 and 40 Pokémons is too big and grinding your own to level 40 on level 18 to 25 mobs in the forest is tedious.
- You need to restrict TMs to certain types. My Mightyena was able to learn Bolt Strike, Aqua Tail and Blue Flare, which makes it quite overpowered.